diff options
Diffstat (limited to 'quantum/rgb_matrix_animations/hue_breathing_anim.h')
-rw-r--r-- | quantum/rgb_matrix_animations/hue_breathing_anim.h | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/quantum/rgb_matrix_animations/hue_breathing_anim.h b/quantum/rgb_matrix_animations/hue_breathing_anim.h index 37a6293c70..54dea958af 100644 --- a/quantum/rgb_matrix_animations/hue_breathing_anim.h +++ b/quantum/rgb_matrix_animations/hue_breathing_anim.h @@ -1,22 +1,22 @@ -#ifndef DISABLE_RGB_MATRIX_HUE_BREATHING
-RGB_MATRIX_EFFECT(HUE_BREATHING)
-# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-
-// Change huedelta to adjust range of hue change. 0-255.
-// Hue Breathing - All LED's light up
-bool HUE_BREATHING(effect_params_t* params) {
- RGB_MATRIX_USE_LIMITS(led_min, led_max);
- uint8_t huedelta = 12;
- HSV hsv = rgb_matrix_config.hsv;
- uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
- hsv.h = hsv.h + scale8(abs8(sin8(time) - 128) * 2, huedelta);
- RGB rgb = hsv_to_rgb(hsv);
- for (uint8_t i = led_min; i < led_max; i++) {
- RGB_MATRIX_TEST_LED_FLAGS();
- rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
- }
- return led_max < DRIVER_LED_TOTAL;
-}
-
-# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-#endif // DISABLE_RGB_HUE_BREATHING
+#ifndef DISABLE_RGB_MATRIX_HUE_BREATHING +RGB_MATRIX_EFFECT(HUE_BREATHING) +# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS + +// Change huedelta to adjust range of hue change. 0-255. +// Hue Breathing - All LED's light up +bool HUE_BREATHING(effect_params_t* params) { + RGB_MATRIX_USE_LIMITS(led_min, led_max); + uint8_t huedelta = 12; + HSV hsv = rgb_matrix_config.hsv; + uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8); + hsv.h = hsv.h + scale8(abs8(sin8(time) - 128) * 2, huedelta); + RGB rgb = hsv_to_rgb(hsv); + for (uint8_t i = led_min; i < led_max; i++) { + RGB_MATRIX_TEST_LED_FLAGS(); + rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); + } + return led_max < DRIVER_LED_TOTAL; +} + +# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // DISABLE_RGB_HUE_BREATHING |