diff options
Diffstat (limited to 'keyboards/horrortroll/chinese_pcb/m63_rgb/config.h')
-rw-r--r-- | keyboards/horrortroll/chinese_pcb/m63_rgb/config.h | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/keyboards/horrortroll/chinese_pcb/m63_rgb/config.h b/keyboards/horrortroll/chinese_pcb/m63_rgb/config.h new file mode 100644 index 0000000000..2983971258 --- /dev/null +++ b/keyboards/horrortroll/chinese_pcb/m63_rgb/config.h @@ -0,0 +1,107 @@ +/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll> + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0x7516 +#define PRODUCT_ID 0x6002 +#define DEVICE_VER 0x0001 +#define MANUFACTURER HorrorTroll +#define PRODUCT M63 RGB + +/* key matrix size */ +#define MATRIX_ROWS 5 +#define MATRIX_COLS 14 + +/* key matrix pins */ +#define MATRIX_ROW_PINS { B3, B4, A0, A2, A3 } +#define MATRIX_COL_PINS { B0, B1, B2, B10, A7, A6, A5, A4, B5, B6, A1, B7, B8, B9 } + +#define BOOTMAGIC_LITE_ROW 3 +#define BOOTMAGIC_LITE_COLUMN 5 + +/* COL2ROW or ROW2COL */ +#define DIODE_DIRECTION COL2ROW + +/* Set 0 if debouncing isn't needed */ +#define DEBOUNCE 5 + +/* Forcing to use NKRO instead 6KRO */ +#define FORCE_NKRO + +/* Change USB Polling Rate to 1000hz and a larger keys per scan for elite gaming */ +#define USB_POLLING_INTERVAL_MS 1 +#define QMK_KEYS_PER_SCAN 12 + +#ifdef RGB_MATRIX_ENABLE + #define DRIVER_LED_TOTAL 75 + #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 + #define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS + #define RGB_MATRIX_KEYPRESSES + #define RGB_MATRIX_FRAMEBUFFER_EFFECTS + + /* RGB Matrix config */ + #define RGB_DI_PIN B15 + + /* RGB Matrix effect */ + #define ENABLE_RGB_MATRIX_ALPHAS_MODS + #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN + #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT + #define ENABLE_RGB_MATRIX_BREATHING + #define ENABLE_RGB_MATRIX_BAND_SAT + #define ENABLE_RGB_MATRIX_BAND_VAL + #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT + #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL + #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT + #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL + #define ENABLE_RGB_MATRIX_CYCLE_ALL + #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT + #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN + #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON + #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN + #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL + #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL + #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL + #define ENABLE_RGB_MATRIX_DUAL_BEACON + #define ENABLE_RGB_MATRIX_RAINBOW_BEACON + #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS + #define ENABLE_RGB_MATRIX_RAINDROPS + #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS + #define ENABLE_RGB_MATRIX_HUE_BREATHING + #define ENABLE_RGB_MATRIX_HUE_PENDULUM + #define ENABLE_RGB_MATRIX_HUE_WAVE + #define ENABLE_RGB_MATRIX_PIXEL_RAIN + #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined + #define ENABLE_RGB_MATRIX_TYPING_HEATMAP + #define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS + #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS + #define ENABLE_RGB_MATRIX_SPLASH + #define ENABLE_RGB_MATRIX_MULTISPLASH + #define ENABLE_RGB_MATRIX_SOLID_SPLASH + #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif |