diff options
Diffstat (limited to 'keyboards/gmmk/pro/ansi/keymaps/gourdo1')
-rw-r--r-- | keyboards/gmmk/pro/ansi/keymaps/gourdo1/caps_word.c | 150 | ||||
-rw-r--r-- | keyboards/gmmk/pro/ansi/keymaps/gourdo1/caps_word.h | 127 | ||||
-rw-r--r-- | keyboards/gmmk/pro/ansi/keymaps/gourdo1/config.h | 75 | ||||
-rw-r--r-- | keyboards/gmmk/pro/ansi/keymaps/gourdo1/keymap.c | 336 | ||||
-rw-r--r-- | keyboards/gmmk/pro/ansi/keymaps/gourdo1/readme.md | 97 | ||||
-rw-r--r-- | keyboards/gmmk/pro/ansi/keymaps/gourdo1/rgb_matrix_map.h | 287 | ||||
-rw-r--r-- | keyboards/gmmk/pro/ansi/keymaps/gourdo1/rules.mk | 18 |
7 files changed, 0 insertions, 1090 deletions
diff --git a/keyboards/gmmk/pro/ansi/keymaps/gourdo1/caps_word.c b/keyboards/gmmk/pro/ansi/keymaps/gourdo1/caps_word.c deleted file mode 100644 index d2f7b6ee7f..0000000000 --- a/keyboards/gmmk/pro/ansi/keymaps/gourdo1/caps_word.c +++ /dev/null @@ -1,150 +0,0 @@ -// Copyright 2021-2022 Google LLC -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// https://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. -// -// -// For full documentation, see -// https://getreuer.info/posts/keyboards/caps-word - -#include "caps_word.h" - -static bool caps_word_active = false; - -#if CAPS_WORD_IDLE_TIMEOUT > 0 -#if CAPS_WORD_IDLE_TIMEOUT < 100 || CAPS_WORD_IDLE_TIMEOUT > 30000 -// Constrain timeout to a sensible range. With the 16-bit timer, the longest -// representable timeout is 32768 ms, rounded here to 30000 ms = half a minute. -#error "caps_word: CAPS_WORD_IDLE_TIMEOUT must be between 100 and 30000 ms" -#endif - -static uint16_t idle_timer = 0; - -void caps_word_task(void) { - if (caps_word_active && timer_expired(timer_read(), idle_timer)) { - caps_word_set(false); - } -} -#endif // CAPS_WORD_IDLE_TIMEOUT > 0 - -bool process_caps_word(uint16_t keycode, keyrecord_t* record) { -#ifndef NO_ACTION_ONESHOT - const uint8_t mods = get_mods() | get_oneshot_mods(); -#else - const uint8_t mods = get_mods(); -#endif // NO_ACTION_ONESHOT - - if (!caps_word_active) { - // Pressing both shift keys at the same time enables caps word. - if ((mods & MOD_MASK_SHIFT) == MOD_MASK_SHIFT) { - caps_word_set(true); // Activate Caps Word. - return false; - } - return true; - } else { -#if CAPS_WORD_IDLE_TIMEOUT > 0 - idle_timer = record->event.time + CAPS_WORD_IDLE_TIMEOUT; -#endif // CAPS_WORD_IDLE_TIMEOUT > 0 - } - - if (!record->event.pressed) { return true; } - - if (!(mods & ~MOD_MASK_SHIFT)) { - switch (keycode) { - // Ignore MO, TO, TG, TT, and OSL layer switch keys. - case QK_MOMENTARY ... QK_MOMENTARY_MAX: - case QK_TO ... QK_TO_MAX: - case QK_TOGGLE_LAYER ... QK_TOGGLE_LAYER_MAX: - case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX: - case QK_ONE_SHOT_LAYER ... QK_ONE_SHOT_LAYER_MAX: - return true; - -#ifndef NO_ACTION_TAPPING - case QK_MOD_TAP ... QK_MOD_TAP_MAX: - if (record->tap.count == 0) { - // Deactivate if a mod becomes active through holding a mod-tap key. - caps_word_set(false); - return true; - } - keycode &= 0xff; - break; - -#ifndef NO_ACTION_LAYER - case QK_LAYER_TAP ... QK_LAYER_TAP_MAX: -#endif // NO_ACTION_LAYER - if (record->tap.count == 0) { return true; } - keycode &= 0xff; - break; -#endif // NO_ACTION_TAPPING - -#ifdef SWAP_HANDS_ENABLE - case QK_SWAP_HANDS ... QK_SWAP_HANDS_MAX: - if (keycode > 0x56F0 || record->tap.count == 0) { return true; } - keycode &= 0xff; - break; -#endif // SWAP_HANDS_ENABLE - } - - if (caps_word_press_user(keycode)) { - return true; - } - } - - caps_word_set(false); // Deactivate Caps Word. - return true; -} - -void caps_word_set(bool active) { - if (active != caps_word_active) { - if (active) { - clear_mods(); -#ifndef NO_ACTION_ONESHOT - clear_oneshot_mods(); -#endif // NO_ACTION_ONESHOT -#if CAPS_WORD_IDLE_TIMEOUT > 0 - idle_timer = timer_read() + CAPS_WORD_IDLE_TIMEOUT; -#endif // CAPS_WORD_IDLE_TIMEOUT > 0 - } else if ((get_weak_mods() & MOD_BIT(KC_LSFT)) != 0) { - // If the weak shift mod is still on, turn it off and send an update to - // the host computer. - del_weak_mods(MOD_BIT(KC_LSFT)); - send_keyboard_report(); - } - - caps_word_active = active; - caps_word_set_user(active); - } -} - -bool caps_word_get(void) { return caps_word_active; } - -__attribute__((weak)) void caps_word_set_user(bool active) {} - -__attribute__((weak)) bool caps_word_press_user(uint16_t keycode) { - switch (keycode) { - // Keycodes that continue Caps Word, with shift applied. - case KC_A ... KC_Z: - add_weak_mods(MOD_BIT(KC_LSFT)); // Apply shift to the next key. - return true; - - // Keycodes that continue Caps Word, without shifting. - case KC_1 ... KC_0: - case KC_BSPC: - case KC_MINS: - case KC_UNDS: - return true; - - default: - return false; // Deactivate Caps Word. - } -} - diff --git a/keyboards/gmmk/pro/ansi/keymaps/gourdo1/caps_word.h b/keyboards/gmmk/pro/ansi/keymaps/gourdo1/caps_word.h deleted file mode 100644 index 7f58dd3f17..0000000000 --- a/keyboards/gmmk/pro/ansi/keymaps/gourdo1/caps_word.h +++ /dev/null @@ -1,127 +0,0 @@ -// Copyright 2021-2022 Google LLC -// -// Licensed under the Apache License, Version 2.0 (the "License"); -// you may not use this file except in compliance with the License. -// You may obtain a copy of the License at -// -// https://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, -// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -// See the License for the specific language governing permissions and -// limitations under the License. -// -// -// Caps Word, activated by pressing both shift keys at the same time. -// -// This library implements "Caps Word", which is like conventional Caps Lock, -// but automatically disables itself at the end of the word. This is useful for -// typing all-caps identifiers like `MOD_MASK_ALT`. -// -// Caps Word is activated by pressing the left and right shift keys at the same -// time. This way you don't need a dedicated key for using Caps Word. I've -// tested that this works as expected with one-shot mods and Space Cadet Shift. -// If your shift keys are mod-taps, activate Caps Word by holding both shift -// mod-tap keys until the tapping term, release them, then begin typing. -// -// Optionally, Caps Word may be configured to deactivate if the keyboard is idle -// for some time. This is useful to mitigate unintended shifting when you get -// interrupted or switch to the mouse while Caps Word is active. In your -// config.h, define `CAPS_WORD_IDLE_TIMEOUT` with a time in milliseconds: -// -// #define CAPS_WORD_IDLE_TIMEOUT 5000 // Turn off Caps Word after 5 seconds. -// -// and in your keymap.c, define (or add to) `matrix_scan_user()` as -// -// void matrix_scan_user(void) { -// caps_word_task(); -// // Other tasks... -// } -// -// For full documentation, see -// https://getreuer.info/posts/keyboards/caps-word - -#pragma once - -#include QMK_KEYBOARD_H - -// Call this function from `process_record_user()` to implement Caps Word. -bool process_caps_word(uint16_t keycode, keyrecord_t* record); - -// If CAPS_WORD_IDLE_TIMEOUT is set, call `caps_word_task()` from -// `matrix_scan_user()` as described above. -// -// If CAPS_WORD_IDLE_TIMEOUT isn't set, calling this function has no effect (but -// will still compile). -#if CAPS_WORD_IDLE_TIMEOUT > 0 -void caps_word_task(void); -#else -static inline void caps_word_task(void) {} -#endif - -// Activates or deactivates Caps Word. For instance activate Caps Word with a -// combo by defining a `COMBO_ACTION` that calls `caps_word_set(true)`: -// -// void process_combo_event(uint16_t combo_index, bool pressed) { -// switch(combo_index) { -// case CAPS_COMBO: -// if (pressed) { -// caps_word_set(true); // Activate Caps Word. -// } -// break; -// -// // Other combos... -// } -// } -void caps_word_set(bool active); - -// Returns whether Caps Word is currently active. -bool caps_word_get(void); - -// An optional callback that gets called when Caps Word turns on or off. This is -// useful to represent the current Caps Word state, e.g. by setting an LED or -// playing a sound. In your keymap, define -// -// void caps_word_set_user(bool active) { -// if (active) { -// // Do something when Caps Word activates. -// } else { -// // Do something when Caps Word deactivates. -// } -// } -void caps_word_set_user(bool active); - -// An optional callback which is called on every key press while Caps Word is -// active. When the key should be shifted (that is, a letter key), the callback -// should call `add_weak_mods(MOD_BIT(KC_LSFT))` to shift the key. The callback -// also determines whether the key should continue Caps Word. Returning true -// continues the current "word", while returning false is "word breaking" and -// deactivates Caps Word. The default callback is -// -// bool caps_word_press_user(uint16_t keycode) { -// switch (keycode) { -// // Keycodes that continue Caps Word, with shift applied. -// case KC_A ... KC_Z: -// add_weak_mods(MOD_BIT(KC_LSFT)); // Apply shift to the next key. -// return true; -// -// // Keycodes that continue Caps Word, without shifting. -// case KC_1 ... KC_0: -// case KC_BSPC: -// case KC_MINS: -// case KC_UNDS: -// return true; -// -// default: -// return false; // Deactivate Caps Word. -// } -// } -// -// To customize, copy the above function into your keymap and add/remove -// keycodes to the above cases. -// -// NOTE: Outside of this callback, you can use `caps_word_set(false)` to -// deactivate Caps Word. -bool caps_word_press_user(uint16_t keycode); - diff --git a/keyboards/gmmk/pro/ansi/keymaps/gourdo1/config.h b/keyboards/gmmk/pro/ansi/keymaps/gourdo1/config.h deleted file mode 100644 index 582e473cb2..0000000000 --- a/keyboards/gmmk/pro/ansi/keymaps/gourdo1/config.h +++ /dev/null @@ -1,75 +0,0 @@ -/* Copyright 2021 Jonavin Eng @Jonavin - Copyright 2022 gourdo1 <jcblake@outlook.com> - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#pragma once - -#define TAPPING_TOGGLE 2 -// TT set to two taps - -/* Handle GRAVESC combo keys */ -#define GRAVE_ESC_ALT_OVERRIDE -// Always send Escape if Alt is pressed -#define GRAVE_ESC_CTRL_OVERRIDE -// Always send Escape if Control is pressed - -// #define TAPPING_TERM 180 -#define TAPPING_TERM 300 -#define TAPPING_TERM_PER_KEY - -#ifdef RGB_MATRIX_ENABLE -#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR -#define RGB_DISABLE_WHEN_USB_SUSPENDED -#endif - -// RGB step values -#define RGBLIGHT_HUE_STEP 32 // The number of steps to cycle through the hue by (default 10) -#define RGBLIGHT_SAT_STEP 17 // The number of steps to increment the saturation by (default 17) -#define RGBLIGHT_VAL_STEP 17 // The number of steps to increment the brightness by (default 17) - -// add fifth layer for colemak -- set "COLEMAK_LAYER_ENABLE = yes" in rules.mk to enable -#if defined COLEMAK_LAYER_ENABLE -#define DYNAMIC_KEYMAP_LAYER_COUNT 5 -#define _COLEMAK 4 -#endif // COLEMAK_LAYER_ENABLE - -/* -// Mouse Keys Accelerated Mode Definitions -#define MOUSEKEY_DELAY 3 // Delay between pressing a movement key and cursor movement (default: 10) -#define MOUSEKEY_INTERVAL 13 // Time between cursor movements in milliseconds (default: 20); Try setting to 1000/monitor refresh for smooth movement. -#define MOUSEKEY_MOVE_DELTA 8 // Step size (default: 8) -#define MOUSEKEY_MAX_SPEED 9 // Maximum cursor speed at which acceleration stops (default: 10) -#define MOUSEKEY_TIME_TO_MAX 150 // Time until maximum cursor speed is reached (default: 30) -#define MOUSEKEY_WHEEL_DELAY 0 // Delay between pressing a wheel key and wheel movement (default: 10) -#define MOUSEKEY_WHEEL_INTERVAL 80 // Time between wheel movements (default: 80) -#define MOUSEKEY_WHEEL_MAX_SPEED 8 // Maximum number of scroll steps per scroll action (default: 8) -#define MOUSEKEY_WHEEL_TIME_TO_MAX 40 // Time until maximum scroll speed is reached (default: 40) -*/ - -// Mouse Keys Kinetic Mode Definitions -#define MK_KINETIC_SPEED // Enable Kinetic mode: Uses a quadratic curve on cursor speed to allow precise movements at the beginning and increases speed thereafter. -#define MOUSEKEY_DELAY 3 // Delay between pressing a movement key and cursor movement (default: 10) -#define MOUSEKEY_INTERVAL 13 // Time between cursor movements in milliseconds (default: 20); Try setting to 1000/monitor refresh for smooth movement. -#define MOUSEKEY_MOVE_DELTA 5 // Step size for accelerating from initial to base speed (default: 8) -#define MOUSEKEY_MOVE_MAX 50 // use instead of BASE SPEED to limit speed in Kinetic mode -#define MOUSEKEY_INITIAL_SPEED 100 // Initial speed of the cursor in pixels per second (default: 100) -//#define MOUSEKEY_BASE_SPEED 800 // (broken in QMK 0.16.0) Maximum cursor speed at which acceleration stops (default: 1000) -#define MOUSEKEY_DECELERATED_SPEED 400 // Decelerated cursor speed (default: 400) -#define MOUSEKEY_ACCELERATED_SPEED 2000 // Accelerated cursor speed (default: 3000) -#define MOUSEKEY_WHEEL_INITIAL_MOVEMENTS 16 // Initial number of movements of the mouse wheel (default: 16) -#define MOUSEKEY_WHEEL_BASE_MOVEMENTS 32 // Maximum number of movements at which acceleration stops (default: 32) -#define MOUSEKEY_WHEEL_ACCELERATED_MOVEMENTS 48 // Accelerated wheel movements (default: 48) -#define MOUSEKEY_WHEEL_DECELERATED_MOVEMENTS 8 // Decelerated wheel movements (default: 8) diff --git a/keyboards/gmmk/pro/ansi/keymaps/gourdo1/keymap.c b/keyboards/gmmk/pro/ansi/keymaps/gourdo1/keymap.c deleted file mode 100644 index 97db98dd12..0000000000 --- a/keyboards/gmmk/pro/ansi/keymaps/gourdo1/keymap.c +++ /dev/null @@ -1,336 +0,0 @@ -/* Copyright 2021 Glorious, LLC <salman@pcgamingrace.com> - Copyright 2021 Jonavin Eng @Jonavin - Copyright 2022 gourdo1 <jcblake@outlook.com> - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -// Note: Several advanced functions referenced in this file (like Tap Dance functions) are defined in users/gourdo1/gourdo1.c - -#include QMK_KEYBOARD_H - -#include "rgb_matrix_map.h" - -#include "gourdo1.h" - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - - /* Base Layout - * - * ,-------------------------------------------------------------------------------------------------------------. - * | Esc || F1 | F2 | F3 | F4 || F5 | F6 | F7 | F8 || F9 | F10 | F11 | F12 || Home || Mute | - * |=============================================================================================================| - * | ` ~ | 1 ! | 2 @ | 3 # | 4 $ | 5 % | 6 ^ | 7 & | 8 * | 9 ( | 0 ) | - _ | = + | Backspc || Del | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+----------++------| - * | Tab | Q | W | E | R | T | Y | U | I | O | P | [ } | ] } | \ | || PgUp | - * |---------+------+------+------+------+------+------+------+------+------+------+------+------+-------++------| - * | Capslock | A | S | D | F | G | H | J | K | L | ; : | ' " | Enter || PgDn | - * |------------+------+------+------+-----+------+------+------+------+------+------+------|----+========+------| - * | LShift | Z | X | C | V | B | N | M | , < | . > | / ? | RShift || Up || End | - * |--------------+------+------+------+------+------+------+------+------+------+------+--+=====++------++======| - * | Ctrl | Win | LAlt | Space | RAlt | Fn | Ctrl || Left | Down | Rght | - * `------------------------------------------------------------------------------------------------------------' - */ - - [_BASE] = LAYOUT( - KC_ESCLYR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, KC_MUTE, - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP, - TT(_NUMPADMOUSE), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN, - KC_LSFTCAPSWIN, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END, - KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN1),KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT - ), - - /* FN1 Layout - * - * ,-------------------------------------------------------------------------------------------------------------. - * | Esc ||MyCmp |WbHom | Calc |MdSel ||MdPrv |MdNxt |MdPly |MdStp ||VolDn |VolUp |PrScr |ScrLk ||Pause || ____ | - * |=============================================================================================================| - * | ____ | ____ | ____ | ____ | ____ | ____ | ____ | ____ | ____ | ____ | ____ |RGBTOD|RGBTOI| ________ ||RGBTOG| - * |------+------+------+------+------+------+------+------+------+------+------+------+------+----------++------| - * | ______ |RGBSAD|RGBVAI|RGBSAI| NKRO | ____ |YAHOO | ____ | ____ |OUTLK |Pause | ____ | ____ | Reset || Home | - * |---------+------+------+------+------+------+------+------+------+------+------+------+------+-------++------| - * | Capslock |RGBHUD|RGBVAD|RGBHUI| ____|GMAIL |HTMAIL| ____ | ____ | ____ | ____ | ____ | __________ || End | - * |------------+------+------+------+-----+------+------+------+------+------+------+------|----+========+------| - * | __________ |RGBNIT| ____ | ____ | ____ | ____ |NumLk | ____ | ____ |DOTCOM| ____ | ______ ||RGBMOD|| ____ | - * |--------------+------+------+------+------+------+------+------+------+------+------+--+=====++------++======| - * | ____ | WinKyLk | ____ | _____ | ____ | ____ | ____ ||RGBSPD|RGBRMD|RGBSPI| - * `------------------------------------------------------------------------------------------------------------' - */ - - [_FN1] = LAYOUT( - EE_CLR, KC_MYCM, KC_WHOM, KC_CALC, KC_MSEL, KC_MPRV, KC_MNXT, KC_MPLY, KC_MSTP, KC_VOLD, KC_VOLU, KC_PSCR, KC_SLCK, KC_PAUS, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOD, RGB_TOI, _______, RGB_TOG, - _______, RGB_SAD, RGB_VAI, RGB_SAI, NK_TOGG, _______, YAHOO, _______, _______, OUTLOOK, KC_PAUS, SWAP_L, SWAP_R, RESET, KC_HOME, - KC_CAPS, RGB_HUD, RGB_VAD, RGB_HUI, _______, GMAIL, HOTMAIL, _______, _______, _______, _______, _______, _______, KC_END, - _______, RGB_NITE,_______, _______, _______, _______, KC_NLCK, _______, _______, DOTCOM, KC_CAD, _______, RGB_MOD, _______, - _______, KC_WINLCK, _______, _______, _______, _______, _______, RGB_SPD, RGB_RMOD, RGB_SPI - ), - - /* _NUMPADMOUSE Layout - * Note: A symbol preceded by "P" is a Numpad-encoded version of the key -- any app that differentiates will recognize the char as coming from a physical numpad. - * ,-------------------------------------------------------------------------------------------------------------. - * | ____ || ____ | ____ | ____ | ____ || ____ | ____ | ____ | ____ || ____ | ____ | ____ | ____ || ____ || ____ | - * |=============================================================================================================| - * | ____ | P1 | P2 | P3 | P4 | P5 | P6 | P7 | P8 | P9 | P0 | P- | P+ | ________ || ____ | - * |------+------+------+------+------+------+------+------+------+------+------+------+------+----------++------| - * | ______ | PGUP | Up | PGDN | None | None | None | P4 | P5 | P6 | P+ | ____ | ____ | _____ || WhUp | - * |---------+------+------+------+------+------+------+------+------+------+------+------+------+-------++------| - * | ________ | Left | Down | Rght | None| None | None | P1 | P2 | P3 | P* | ____ | P-Enter || WhDn | - * |------------+------+------+------+-----+------+------+------+------+------+------+------|----+========+------| - * | __________ | None | ____ | ____ | ____ | None | None | 0 | 00 | P. | P/ | MBt1 ||MS_UP || MBt2 | - * |--------------+------+------+------+------+------+------+------+------+------+------+--+=====++------++======| - * | ____ | ____ | ____ | _____ | ____ | ____ | MBt3 ||MS_LT |MS_DN |MS_RT | - * `------------------------------------------------------------------------------------------------------------' - */ - - [_NUMPADMOUSE] = LAYOUT( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, KC_P1, KC_P2, KC_P3, KC_P4, KC_P5, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0, KC_PMNS, KC_PPLS, _______, _______, - _______, KC_PGUP, KC_UP, KC_PGDN, KC_NO, KC_NO, KC_NO, KC_P4, KC_P5, KC_P6, KC_PPLS, _______, _______, _______, KC_WH_U, - _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_NO, KC_NO, KC_NO, KC_P1, KC_P2, KC_P3, KC_PAST, _______, KC_PENT, KC_WH_D, - _______, KC_NO, _______, _______, _______, KC_NO, KC_NO, KC_P0, KC_00, KC_PDOT, KC_PSLS, KC_BTN1, KC_MS_U, KC_BTN2, - _______, _______, _______, _______, _______, _______, KC_BTN3, KC_MS_L, KC_MS_D, KC_MS_R - ), - - [_MOUSEKEY] = LAYOUT( - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_WH_U, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_WH_D, - _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BTN1, KC_MS_U, KC_BTN2, - _______, _______, _______, _______, _______, _______, KC_BTN3, KC_MS_L, KC_MS_D, KC_MS_R - ), - - #ifdef COLEMAK_LAYER_ENABLE - [_COLEMAK] = LAYOUT( - _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_MUTE, - KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME, - KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP, - _______, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_ENT, KC_PGDN, - _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END, - _______, _______, _______, KC_SPC, KC_RALT, _______,KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT - ), - #endif // COLEMAK_LAYER_ENABLE -}; - -#if defined(ENCODER_ENABLE) && !defined(ENCODER_DEFAULTACTIONS_ENABLE) // Encoder Functionality when not using userspace defaults -void encoder_action_rgbhue(bool clockwise) { - if (clockwise) - rgblight_increase_hue_noeeprom(); - else - rgblight_decrease_hue_noeeprom(); -} - -bool encoder_update_user(uint8_t index, bool clockwise) { - uint8_t mods_state = get_mods(); - if (mods_state & MOD_BIT(KC_LSFT)) { // If you are holding L shift, encoder changes layers - encoder_action_layerchange(clockwise); - } else if (mods_state & MOD_BIT(KC_RSFT)) { // If you are holding R shift, Page up/dn - unregister_mods(MOD_BIT(KC_RSFT)); - encoder_action_navpage(clockwise); - register_mods(MOD_BIT(KC_RSFT)); - } else if (mods_state & MOD_BIT(KC_LCTL)) { // if holding Left Ctrl, navigate next/prev word - encoder_action_navword(clockwise); - } else if (mods_state & MOD_BIT(KC_RCTL)) { // if holding Right Ctrl, change rgb hue/colour - encoder_action_rgbhue(clockwise); - } else if (mods_state & MOD_BIT(KC_LALT)) { // if holding Left Alt, change media next/prev track - encoder_action_mediatrack(clockwise); - } else { - switch (get_highest_layer(layer_state)) { - case _FN1: - #ifdef IDLE_TIMEOUT_ENABLE - timeout_update_threshold(clockwise); - #endif - break; - default: - encoder_action_volume(clockwise); // Otherwise it just changes volume - break; - } - } - //return true; //set to return false to counteract enabled encoder in pro.c - return false; -} -#endif // ENCODER_ENABLE && !ENCODER_DEFAULTACTIONS_ENABLE - -#ifdef RGB_MATRIX_ENABLE -// Capslock, Scroll lock and Numlock indicator on Left side lights. -void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) { - if (get_rgb_nightmode()) rgb_matrix_set_color_all(RGB_OFF); - - // Scroll Lock RGB setup - if (IS_HOST_LED_ON(USB_LED_SCROLL_LOCK)) { - rgb_matrix_set_color(LED_L3, RGB_RED); - rgb_matrix_set_color(LED_L4, RGB_RED); - rgb_matrix_set_color(LED_TAB, RGB_RED); - } - - // System NumLock warning indicator RGB setup - #ifdef INVERT_NUMLOCK_INDICATOR - if (!IS_HOST_LED_ON(USB_LED_NUM_LOCK)) { // on if NUM lock is OFF to bring attention to overlay numpad not functional when enabled - rgb_matrix_set_color(LED_GRV, RGB_ORANGE2); - rgb_matrix_set_color(LED_L1, RGB_ORANGE2); - rgb_matrix_set_color(LED_L2, RGB_ORANGE2); - rgb_matrix_set_color(LED_N, RGB_ORANGE2); - rgb_matrix_set_color(LED_FN, RGB_ORANGE2); - } - #else - if (IS_HOST_LED_ON(USB_LED_NUM_LOCK)) { // Normal, on if NUM lock is ON - rgb_matrix_set_color(LED_GRV, RGB_ORANGE2); - rgb_matrix_set_color(LED_L1, RGB_ORANGE2); - rgb_matrix_set_color(LED_L2, RGB_ORANGE2); - rgb_matrix_set_color(LED_N, RGB_ORANGE2); - rgb_matrix_set_color(LED_FN, RGB_ORANGE2); - } - #endif // INVERT_NUMLOCK_INDICATOR - - // CapsLock RGB setup - if (IS_HOST_LED_ON(USB_LED_CAPS_LOCK)) { - for (uint8_t i = 0; i < ARRAYSIZE(LED_LIST_LETTERS); i++) { - rgb_matrix_set_color(LED_LIST_LETTERS[i], RGB_CHARTREUSE); - } - rgb_matrix_set_color(LED_L7, RGB_CHARTREUSE); - rgb_matrix_set_color(LED_L8, RGB_CHARTREUSE); - rgb_matrix_set_color(LED_LSFT, RGB_CHARTREUSE); - } - - // Winkey disabled (gaming) mode RGB setup - if (keymap_config.no_gui) { - rgb_matrix_set_color(LED_LWIN, RGB_RED); //light up Winkey red when disabled - rgb_matrix_set_color(LED_W, RGB_CHARTREUSE); //light up gaming keys with WSAD higlighted - rgb_matrix_set_color(LED_S, RGB_CHARTREUSE); - rgb_matrix_set_color(LED_A, RGB_CHARTREUSE); - rgb_matrix_set_color(LED_D, RGB_CHARTREUSE); - rgb_matrix_set_color(LED_Q, RGB_ORANGE2); - rgb_matrix_set_color(LED_E, RGB_ORANGE2); - rgb_matrix_set_color(LED_R, RGB_ORANGE2); - rgb_matrix_set_color(LED_TAB, RGB_ORANGE2); - rgb_matrix_set_color(LED_F, RGB_ORANGE2); - rgb_matrix_set_color(LED_Z, RGB_ORANGE2); - rgb_matrix_set_color(LED_X, RGB_ORANGE2); - rgb_matrix_set_color(LED_C, RGB_ORANGE2); - rgb_matrix_set_color(LED_V, RGB_ORANGE2); - rgb_matrix_set_color(LED_SPC, RGB_ORANGE2); - rgb_matrix_set_color(LED_LCTL, RGB_ORANGE2); - rgb_matrix_set_color(LED_LSFT, RGB_ORANGE2); - } - - // Fn selector mode RGB setup - switch (get_highest_layer(layer_state)) { // special handling per layer - case _FN1: // on Fn layer select what the encoder does when pressed - rgb_matrix_set_color(LED_FN, RGB_RED); //FN key - - //NEW RGB LIGHTING TO RING KEYBOARD ON FN LAYER ACTIVATION: - for (uint8_t j = 0; j < ARRAYSIZE(LED_LIST_FUNCROW); j++) { - rgb_matrix_set_color(LED_LIST_FUNCROW[j], RGB_RED); - } - rgb_matrix_set_color(LED_LCTL, RGB_RED); - rgb_matrix_set_color(LED_LALT, RGB_RED); - rgb_matrix_set_color(LED_SPC, RGB_RED); - rgb_matrix_set_color(LED_LWIN, RGB_RED); - rgb_matrix_set_color(LED_RALT, RGB_RED); - rgb_matrix_set_color(LED_FN, RGB_OFFBLUE); - rgb_matrix_set_color(LED_RCTL, RGB_RED); - rgb_matrix_set_color(LED_BSLS, RGB_RED); - rgb_matrix_set_color(LED_L1, RGB_RED); - rgb_matrix_set_color(LED_L2, RGB_RED); - rgb_matrix_set_color(LED_L3, RGB_RED); - rgb_matrix_set_color(LED_L4, RGB_RED); - rgb_matrix_set_color(LED_L5, RGB_RED); - rgb_matrix_set_color(LED_L6, RGB_RED); - rgb_matrix_set_color(LED_L7, RGB_RED); - rgb_matrix_set_color(LED_L8, RGB_RED); - rgb_matrix_set_color(LED_DOWN, RGB_RED); - rgb_matrix_set_color(LED_LEFT, RGB_RED); - rgb_matrix_set_color(LED_RIGHT, RGB_RED); - rgb_matrix_set_color(LED_R1, RGB_RED); - rgb_matrix_set_color(LED_R2, RGB_RED); - rgb_matrix_set_color(LED_R3, RGB_RED); - rgb_matrix_set_color(LED_R4, RGB_RED); - rgb_matrix_set_color(LED_R5, RGB_RED); - rgb_matrix_set_color(LED_R6, RGB_RED); - rgb_matrix_set_color(LED_R7, RGB_RED); - rgb_matrix_set_color(LED_R8, RGB_RED); - rgb_matrix_set_color(LED_MINS, RGB_OFFBLUE); - rgb_matrix_set_color(LED_EQL, RGB_OFFBLUE); - - // Add RGB Timeout Indicator -- shows 0 to 139 using F row and num row; larger numbers using 16bit code - uint16_t timeout_threshold = get_timeout_threshold(); - if (timeout_threshold <= 10) rgb_matrix_set_color(LED_LIST_FUNCROW[timeout_threshold], RGB_CYAN); - else if (timeout_threshold < 140) { - rgb_matrix_set_color(LED_LIST_FUNCROW[(timeout_threshold / 10)], RGB_CYAN); - rgb_matrix_set_color(LED_LIST_NUMROW[(timeout_threshold % 10)], RGB_CYAN); - } else { // >= 140 minutes, just show these 3 lights - rgb_matrix_set_color(LED_LIST_NUMROW[10], RGB_CYAN); - rgb_matrix_set_color(LED_LIST_NUMROW[11], RGB_CYAN); - rgb_matrix_set_color(LED_LIST_NUMROW[12], RGB_CYAN); - } - break; - - // Numpad & Mouse Keys overlay RGB - case _NUMPADMOUSE: - for (uint8_t i = 0; i < ARRAYSIZE(LED_LIST_NUMPAD); i++) { - rgb_matrix_set_color(LED_LIST_NUMPAD[i], RGB_OFFBLUE); - } - rgb_matrix_set_color(LED_L5, RGB_OFFBLUE); - rgb_matrix_set_color(LED_L6, RGB_OFFBLUE); - rgb_matrix_set_color(LED_CAPS, RGB_OFFBLUE); - rgb_matrix_set_color(LED_UP, RGB_CHARTREUSE); - rgb_matrix_set_color(LED_DOWN, RGB_CHARTREUSE); - rgb_matrix_set_color(LED_LEFT, RGB_CHARTREUSE); - rgb_matrix_set_color(LED_RIGHT, RGB_CHARTREUSE); - rgb_matrix_set_color(LED_RCTL, RGB_CHARTREUSE); - rgb_matrix_set_color(LED_RSFT, RGB_CHARTREUSE); - rgb_matrix_set_color(LED_END, RGB_CHARTREUSE); - rgb_matrix_set_color(LED_PGUP, RGB_CHARTREUSE); - rgb_matrix_set_color(LED_PGDN, RGB_CHARTREUSE); - break; - - // MOUSEKEYS mode RGB - case _MOUSEKEY: - rgb_matrix_set_color(LED_UP, RGB_CHARTREUSE); - rgb_matrix_set_color(LED_DOWN, RGB_CHARTREUSE); - rgb_matrix_set_color(LED_LEFT, RGB_CHARTREUSE); - rgb_matrix_set_color(LED_RIGHT, RGB_CHARTREUSE); - rgb_matrix_set_color(LED_RCTL, RGB_CYAN); - rgb_matrix_set_color(LED_RSFT, RGB_CYAN); - rgb_matrix_set_color(LED_END, RGB_CYAN); - rgb_matrix_set_color(LED_PGUP, RGB_OFFBLUE); - rgb_matrix_set_color(LED_PGDN, RGB_OFFBLUE); - - break; - - // Colemak layer RGB - #ifdef COLEMAK_LAYER_ENABLE - case _COLEMAK: - for (uint8_t i = 0; i < ARRAYSIZE(LED_SIDE_RIGHT); i++) { - rgb_matrix_set_color(LED_SIDE_RIGHT[i], RGB_MAGENTA); - rgb_matrix_set_color(LED_SIDE_LEFT[i], RGB_MAGENTA); - } - break; - #endif - default: - break; - } -} -#endif - -void keyboard_post_init_keymap(void) { - // keyboard_post_init_user() moved to userspace - #ifdef RGB_MATRIX_ENABLE - rgb_matrix_mode_noeeprom(RGB_MATRIX_SOLID_COLOR); - rgb_matrix_sethsv_noeeprom(20, 255, 127); // Default startup color (Hue:amber Saturation:full Value(brightness):mid) - activate_rgb_nightmode(false); // Set to true if you want to startup in nightmode, otherwise use Fn + Z to toggle - #endif -}
\ No newline at end of file diff --git a/keyboards/gmmk/pro/ansi/keymaps/gourdo1/readme.md b/keyboards/gmmk/pro/ansi/keymaps/gourdo1/readme.md deleted file mode 100644 index 3db6923d76..0000000000 --- a/keyboards/gmmk/pro/ansi/keymaps/gourdo1/readme.md +++ /dev/null @@ -1,97 +0,0 @@ -# gourdo1's GMMK Pro ANSI layout - -This Windows-centric layout is based on [Jonavin's](https://github.com/qmk/qmk_firmware/tree/master/keyboards/gmmk/pro/ansi/keymaps/jonavin) GMMK Pro layout with several additions, modifications, a tweaked keymap, updated layers and expanded RGB controls. - - - -## Features: - -### Core Functionality - -* [VIA](https://www.caniusevia.com/) support enabled (added Mar 16, 2022) -* Most [default Glorious shortcuts](https://cdn.shopify.com/s/files/1/0549/2681/files/GMMK_Pro_User_Guide.pdf) enabled -* [N-key Rollover](https://en.wikipedia.org/wiki/Rollover_\(keyboard\)#n-key_rollover) (NKRO) -- toggled with FN+R -* Gaming mode (FN + Win-key) locks out Win-key as well as double-tap Shift Capslock; Also RGB highlights WSAD and nearby gaming related keys -* [Caps Word](https://getreuer.info/posts/keyboards/caps-word/index.html) enabled: To capitalize the next word only, press and release both left and right shift keys at the same time. (added Feb 25, 2022) -* Multi-monitor app moving shortcuts: FN + [,] (square brackets) to move current app window to next monitor (added Apr 11, 2022) -* Domain shortcuts: FN+.=".com", FN+O="outlook.com", FN+Y="yahoo.com", FN+H="hotmail.com", FN+G="gmail.com". (added Apr 7, 2022) -* Capslock toggled by double tap of Left Shift key or FN + Capslock (RGB green highlighted) -* Fn-Backslash for [Bootloader mode](https://github.com/qmk/qmk_firmware/blob/master/docs/newbs_flashing.md) -* Home key on F13, Del key right of Backspace -* Insert accessible via Shift-Backspace (so shift delete still works in Windows Explorer) -* PrtScrn, Scroll Lock, Pause/Break are top right on the keyboard: Fn+F11, Fn+F12, Fn+F13 -* [Colemak](https://colemak.com/) key layout support (Layer accessible via Left Shift + turn Encoder clockwise until side LEDs light up purple) -* Double tap ESC any time to revert to base layer (added Feb 26, 2022) - -### Numpad + Mouse Keys (Capslock key) - -* Overlay numpad + [Mouse Keys](https://github.com/qmk/qmk_firmware/blob/master/docs/feature_mouse_keys.md) are accessed through Capslock key hold (temp) or double press (locked) with RGB highlighting -* This layer disables much of the keyboard, except X/C/V for cut/copy/paste, WASD for cursor, Q/E for PgUp/PgDn, cursor keys become mouse keys, surrounding keys become mouse buttons and all number keys become numpad versions (so Alt char codes work regardless of which set you use) -* Fn & N keys light up orange if system numlock is off (inverted status), indicating numpad keys will not deliver expected output (FN + N to toggle) -* Double zero on comma key. -* [Mouse Keys](https://github.com/qmk/qmk_firmware/blob/master/docs/feature_mouse_keys.md) allow you to use the mouse without taking your hand off the keyboard. (added Mar 15, 2022) -* Mouse controls are: Cursor keys = move mouse; RShift = button1, End = button2, RCtrl = button3, PgUp/PgDn = Scroll wheel -* Mouse Keys can also be accessed as a standalone layer by Left Shift-turning the Encoder until the cursor keys light up green - -### Encoder Functionality - -* Default knob turn changes volume; button press toggles mute -* Exponential encoder - quick repeated volume up doubles increase; quick repeated volume down triples decrease (added Feb 17, 2022) -* FN knob turn changes RGB idle timeout -* holding Left Shift changes layers -* holding Right Shift navigates page up/down -* holding Left Ctrl navigates prev/next word -* holding Right Ctrl changes RGB hue/color -* holding Left Alt changes media prev/next track - -### Global RGB Controls - -* RGB backlight lighting effect: FN + up/down -* RGB backlight effect speed: FN + left/right -* RGB backlight hue cycle: FN + A/D -* RGB backlight brightness: FN + W/S -* RGB backlight saturation: FN + Q/E (added Feb 4, 2022) -* RGB backlight night mode toggle: FN + Z (indicators still work) -* RGB backlight timeout: FN + Encoder or "-" and "=" (default 15 minutes) (updated Apr 7, 2022) - * indicators in FN layer using RGB in F-key and number rows to show the current timeout in minutes -* RGB indicators on left side LEDs: Capslock (green), Scroll Lock (red), and Num Lock not set (orange) -* FN + Z to turn off RGB backlighting; press again to toggle - - |