From cf4575b94a3c65e6535a159fc71fc885aebc2620 Mon Sep 17 00:00:00 2001
From: Drashna Jaelre <drashna@live.com>
Date: Fri, 2 Aug 2019 14:02:40 -0700
Subject: Fix the LUFA lib to use a submodule instead of just files (#6245)

* Remove LUFA files

* Update descriptions for newer version of LUFA

* Create PR6245.md

* Fix CDC(Serial) type errors

* Fix missed merge conflict for AUDIO_DTYPE_CSInterface
---
 .../Projects/Magstripe/Lib/CircularBitBuffer.c     | 115 ---------------------
 1 file changed, 115 deletions(-)
 delete mode 100644 lib/lufa/Projects/Magstripe/Lib/CircularBitBuffer.c

(limited to 'lib/lufa/Projects/Magstripe/Lib/CircularBitBuffer.c')

diff --git a/lib/lufa/Projects/Magstripe/Lib/CircularBitBuffer.c b/lib/lufa/Projects/Magstripe/Lib/CircularBitBuffer.c
deleted file mode 100644
index 802d040c5b..0000000000
--- a/lib/lufa/Projects/Magstripe/Lib/CircularBitBuffer.c
+++ /dev/null
@@ -1,115 +0,0 @@
-/*
-             LUFA Library
-     Copyright (C) Dean Camera, 2017.
-
-  dean [at] fourwalledcubicle [dot] com
-           www.lufa-lib.org
-*/
-
-/*
-  Copyright 2010  Denver Gingerich (denver [at] ossguy [dot] com)
-  Copyright 2017  Dean Camera (dean [at] fourwalledcubicle [dot] com)
-
-  Permission to use, copy, modify, distribute, and sell this
-  software and its documentation for any purpose is hereby granted
-  without fee, provided that the above copyright notice appear in
-  all copies and that both that the copyright notice and this
-  permission notice and warranty disclaimer appear in supporting
-  documentation, and that the name of the author not be used in
-  advertising or publicity pertaining to distribution of the
-  software without specific, written prior permission.
-
-  The author disclaims all warranties with regard to this
-  software, including all implied warranties of merchantability
-  and fitness.  In no event shall the author be liable for any
-  special, indirect or consequential damages or any damages
-  whatsoever resulting from loss of use, data or profits, whether
-  in an action of contract, negligence or other tortious action,
-  arising out of or in connection with the use or performance of
-  this software.
-*/
-
-/** Circular bit buffer library. This will allow for individual bits
- *  to be stored in packed form inside circular buffers, to reduce
- *  overall RAM usage.
- */
-
-#include "CircularBitBuffer.h"
-
-/** Function to initialize or reset a bit buffer, ready for data to be stored into it. */
-void BitBuffer_Init(BitBuffer_t* const Buffer)
-{
-	/* Reset the number of stored bits in the buffer */
-	Buffer->Elements        = 0;
-
-	/* Reset the data in and out pointer structures in the buffer to the first buffer bit */
-	Buffer->In.CurrentByte  = Buffer->Data;
-	Buffer->In.ByteMask     = (1 << 0);
-	Buffer->Out.CurrentByte = Buffer->Data;
-	Buffer->Out.ByteMask    = (1 << 0);
-}
-
-/** Function to store the given bit into the given bit buffer. */
-void BitBuffer_StoreNextBit(BitBuffer_t* const Buffer,
-                            const bool Bit)
-{
-	/* If the bit to store is true, set the next bit in the buffer */
-	if (Bit)
-	  *Buffer->In.CurrentByte |= Buffer->In.ByteMask;
-
-	/* Increment the number of stored bits in the buffer counter */
-	Buffer->Elements++;
-
-	/* Check if the current buffer byte is full of stored bits */
-	if (Buffer->In.ByteMask == (1 << 7))
-	{
-		/* Check if the end of the buffer has been reached, if so reset to start of buffer, otherwise advance to next bit */
-		if (Buffer->In.CurrentByte != &Buffer->Data[sizeof(Buffer->Data) - 1])
-		  Buffer->In.CurrentByte++;
-		else
-		  Buffer->In.CurrentByte = Buffer->Data;
-
-		/* Reset the storage bit mask in the current buffer byte to the first bit */
-		Buffer->In.ByteMask = (1 << 0);
-	}
-	else
-	{
-		/* Shift the current storage bit mask to the next bit in the current byte */
-		Buffer->In.ByteMask <<= 1;
-	}
-}
-
-/** Function to retrieve the next bit stored in the given bit buffer. */
-bool BitBuffer_GetNextBit(BitBuffer_t* const Buffer)
-{
-	/* Retrieve the value of the next bit stored in the buffer */
-	bool Bit = ((*Buffer->Out.CurrentByte & Buffer->Out.ByteMask) != 0);
-
-	/* Clear the buffer bit */
-	*Buffer->Out.CurrentByte &= ~Buffer->Out.ByteMask;
-
-	/* Decrement the number of stored bits in the buffer counter */
-	Buffer->Elements--;
-
-	/* Check if the current buffer byte is empty of stored bits */
-	if (Buffer->Out.ByteMask == (1 << 7))
-	{
-		/* Check if the end of the buffer has been reached, if so reset to start of buffer, otherwise advance to next bit */
-		if (Buffer->Out.CurrentByte != &Buffer->Data[sizeof(Buffer->Data) - 1])
-		  Buffer->Out.CurrentByte++;
-		else
-		  Buffer->Out.CurrentByte = Buffer->Data;
-
-		/* Reset the retrieval bit mask in the current buffer byte to the first bit */
-		Buffer->Out.ByteMask = (1 << 0);
-	}
-	else
-	{
-		/* Shift the current retrieval bit mask to the next bit in the current byte */
-		Buffer->Out.ByteMask <<= 1;
-	}
-
-	/* Return the retrieved bit from the buffer */
-	return Bit;
-}
-
-- 
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