diff options
Diffstat (limited to 'keyboards/crkbd')
32 files changed, 471 insertions, 384 deletions
diff --git a/keyboards/crkbd/keymaps/armand1m/keymap.c b/keyboards/crkbd/keymaps/armand1m/keymap.c index a37862fad3..3caee1c827 100644 --- a/keyboards/crkbd/keymaps/armand1m/keymap.c +++ b/keyboards/crkbd/keymaps/armand1m/keymap.c @@ -130,7 +130,8 @@ void oled_render_amsterdam_flag(void) { oled_write_raw_P(amsterdam_flag, sizeof(amsterdam_flag)); } -void oled_task_user(void) { +bool oled_task_user(void) { oled_render_amsterdam_flag(); + return false; } #endif // OLED_ENABLE diff --git a/keyboards/crkbd/keymaps/blipson/keymap.c b/keyboards/crkbd/keymaps/blipson/keymap.c index 23491e11a6..ad7664c295 100644 --- a/keyboards/crkbd/keymaps/blipson/keymap.c +++ b/keyboards/crkbd/keymaps/blipson/keymap.c @@ -128,12 +128,13 @@ void oled_render_logo(void) { oled_write_P(crkbd_logo, false); } -void oled_task_user(void) { +bool oled_task_user(void) { if (is_keyboard_master()) { oled_render_layer_state(); } else { oled_render_logo(); } + return false; } #endif // OLED_ENABLE diff --git a/keyboards/crkbd/keymaps/davidrambo/config.h b/keyboards/crkbd/keymaps/davidrambo/config.h index 82057151d3..bf96f265f4 100644 --- a/keyboards/crkbd/keymaps/davidrambo/config.h +++ b/keyboards/crkbd/keymaps/davidrambo/config.h @@ -51,34 +51,52 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define RGB_MATRIX_VAL_STEP 8 #define RGB_MATRIX_SPD_STEP 10 - /* Disable the animations you don't want/need. You will need to disable a good number of these * - * because they take up a lot of space. Disable until you can successfully compile your firmware. */ - #define DISABLE_RGB_MATRIX_ALPHAS_MODS - #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN - #define DISABLE_RGB_MATRIX_BREATHING - #define DISABLE_RGB_MATRIX_CYCLE_ALL - #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT - #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN - #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN - #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL - #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON - #define DISABLE_RGB_MATRIX_DUAL_BEACON - #define DISABLE_RGB_MATRIX_RAINBOW_BEACON - #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS - #define DISABLE_RGB_MATRIX_RAINDROPS - #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - // # define DISABLE_RGB_MATRIX_TYPING_HEATMAP - #define DISABLE_RGB_MATRIX_DIGITAL_RAIN - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS - #define DISABLE_RGB_MATRIX_SPLASH - #define DISABLE_RGB_MATRIX_MULTISPLASH - #define DISABLE_RGB_MATRIX_SOLID_SPLASH - #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +// # define ENABLE_RGB_MATRIX_ALPHAS_MODS +// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +// # define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +// # define ENABLE_RGB_MATRIX_CYCLE_ALL +// # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +// # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +// # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +// # define ENABLE_RGB_MATRIX_DUAL_BEACON +// # define ENABLE_RGB_MATRIX_RAINBOW_BEACON +// # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// # define ENABLE_RGB_MATRIX_RAINDROPS +// # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// # define ENABLE_RGB_MATRIX_HUE_BREATHING +// # define ENABLE_RGB_MATRIX_HUE_PENDULUM +// # define ENABLE_RGB_MATRIX_HUE_WAVE +// # define ENABLE_RGB_MATRIX_PIXEL_RAIN +// # define ENABLE_RGB_MATRIX_PIXEL_FLOW +// # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +// # define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif diff --git a/keyboards/crkbd/keymaps/default/keymap.c b/keyboards/crkbd/keymaps/default/keymap.c index 88d40ee407..e06cfa3465 100644 --- a/keyboards/crkbd/keymaps/default/keymap.c +++ b/keyboards/crkbd/keymaps/default/keymap.c @@ -157,13 +157,14 @@ void oled_render_logo(void) { oled_write_P(crkbd_logo, false); } -void oled_task_user(void) { +bool oled_task_user(void) { if (is_keyboard_master()) { oled_render_layer_state(); oled_render_keylog(); } else { oled_render_logo(); } + return false; } bool process_record_user(uint16_t keycode, keyrecord_t *record) { diff --git a/keyboards/crkbd/keymaps/devdev/config.h b/keyboards/crkbd/keymaps/devdev/config.h index c858f8f2d0..4848af2245 100644 --- a/keyboards/crkbd/keymaps/devdev/config.h +++ b/keyboards/crkbd/keymaps/devdev/config.h @@ -84,34 +84,52 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. # define RGB_MATRIX_VAL_STEP 8 # define RGB_MATRIX_SPD_STEP 10 -/* Disable the animations you don't want/need. You will need to disable a good number of these * - * because they take up a lot of space. Disable until you can successfully compile your firmware. */ - # define DISABLE_RGB_MATRIX_ALPHAS_MODS -// # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -// # define DISABLE_RGB_MATRIX_BREATHING -// # define DISABLE_RGB_MATRIX_CYCLE_ALL -// # define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -// # define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -// # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -// # define DISABLE_RGB_MATRIX_DUAL_BEACON -// # define DISABLE_RGB_MATRIX_RAINBOW_BEACON -// # define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -// # define DISABLE_RGB_MATRIX_RAINDROPS -// # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - # define DISABLE_RGB_MATRIX_TYPING_HEATMAP -// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE - # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -// # define DISABLE_RGB_MATRIX_SPLASH -// # define DISABLE_RGB_MATRIX_MULTISPLASH -// # define DISABLE_RGB_MATRIX_SOLID_SPLASH -// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +// # define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +// # define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif diff --git a/keyboards/crkbd/keymaps/devdev/keymap.c b/keyboards/crkbd/keymaps/devdev/keymap.c index aa4d39a253..a506295749 100644 --- a/keyboards/crkbd/keymaps/devdev/keymap.c +++ b/keyboards/crkbd/keymaps/devdev/keymap.c @@ -392,13 +392,14 @@ void oled_render_logo(void) { oled_write_P(crkbd_logo, false); } -void oled_task_user(void) { +bool oled_task_user(void) { if (is_master) { oled_render_layer_state(); oled_render_keylog(); } else { oled_render_logo(); } + return false; } bool process_record_user(uint16_t keycode, keyrecord_t *record) { diff --git a/keyboards/crkbd/keymaps/dsanchezseco/config.h b/keyboards/crkbd/keymaps/dsanchezseco/config.h index f10c474057..bece69ba67 100644 --- a/keyboards/crkbd/keymaps/dsanchezseco/config.h +++ b/keyboards/crkbd/keymaps/dsanchezseco/config.h @@ -33,38 +33,51 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT -//disable effects -#define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue speed is hue for secondary hue -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom speed controls how much gradient changes -#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Static gradient left to right speed controls how much gradient changes -#define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right -#define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness -#define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient -#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in -#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right -#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard -#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard -#define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard -#define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard -#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard -#define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue pulses keys hit to shifted hue then fades to current hue -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out -#define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_EFFECT_MAX +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +// #define ENABLE_RGB_MATRIX_ALPHAS_MODS +// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +// #define ENABLE_RGB_MATRIX_BAND_SAT +// #define ENABLE_RGB_MATRIX_BAND_VAL +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +// #define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +// #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +// #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +// #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +// #define ENABLE_RGB_MATRIX_DUAL_BEACON +// #define ENABLE_RGB_MATRIX_RAINBOW_BEACON +// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// #define ENABLE_RGB_MATRIX_RAINDROPS +// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// // #define ENABLE_RGB_MATRIX_HUE_BREATHING +// #define ENABLE_RGB_MATRIX_HUE_PENDULUM +// #define ENABLE_RGB_MATRIX_HUE_WAVE +// #define ENABLE_RGB_MATRIX_PIXEL_RAIN +// #define ENABLE_RGB_MATRIX_PIXEL_FLOW +// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// #define ENABLE_RGB_MATRIX_SPLASH +// #define ENABLE_RGB_MATRIX_MULTISPLASH +// #define ENABLE_RGB_MATRIX_SOLID_SPLASH +// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH diff --git a/keyboards/crkbd/keymaps/dsanchezseco/keymap.c b/keyboards/crkbd/keymaps/dsanchezseco/keymap.c index 11690b0294..6ef428a11f 100644 --- a/keyboards/crkbd/keymaps/dsanchezseco/keymap.c +++ b/keyboards/crkbd/keymaps/dsanchezseco/keymap.c @@ -83,7 +83,7 @@ oled_rotation_t oled_init_user(oled_rotation_t rotation) { } const char *read_logo(void); -void oled_task_user(void){ +bool oled_task_user(void){ switch (biton32(layer_state)){ case _DVORAK: oled_write_ln_P(PSTR("DVRK"), false); @@ -102,5 +102,6 @@ void oled_task_user(void){ } //now print logo oled_write(read_logo(), false); + return false; } #endif diff --git a/keyboards/crkbd/keymaps/edvorakjp/oled.c b/keyboards/crkbd/keymaps/edvorakjp/oled.c index 3a3748c691..e5ff029565 100644 --- a/keyboards/crkbd/keymaps/edvorakjp/oled.c +++ b/keyboards/crkbd/keymaps/edvorakjp/oled.c @@ -43,7 +43,7 @@ oled_rotation_t oled_init_user(oled_rotation_t rotation) { return is_keyboard_left() ? rotation : rotation ^ OLED_ROTATION_180; } -void oled_task_user(void) { +bool oled_task_user(void) { if (is_keyboard_left()) { render_mode_icon(!get_enable_kc_lang()); render_layer_state(); @@ -51,5 +51,6 @@ void oled_task_user(void) { } else { render_logo(); } + return false; } #endif // OLED_ENABLE diff --git a/keyboards/crkbd/keymaps/gotham/config.h b/keyboards/crkbd/keymaps/gotham/config.h index 05b04e0aa3..1ff008b2de 100644 --- a/keyboards/crkbd/keymaps/gotham/config.h +++ b/keyboards/crkbd/keymaps/gotham/config.h @@ -49,40 +49,40 @@ /* Disable the animations you don't want/need. You will need to disable a good number of these * * because they take up a lot of space. Disable until you can successfully compile your firmware. */ -# define DISABLE_RGB_MATRIX_ALPHAS_MODS -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_BREATHING -# define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_VAL -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -// #define DISABLE_RGB_MATRIX_CYCLE_ALL -# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -// #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define DISABLE_RGB_MATRIX_DUAL_BEACON -# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -# define DISABLE_RGB_MATRIX_RAINBOW_BEACON -# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -# define DISABLE_RGB_MATRIX_RAINDROPS -# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -# define DISABLE_RGB_MATRIX_TYPING_HEATMAP -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -// #define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# undef ENABLE_RGB_MATRIX_ALPHAS_MODS +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# undef ENABLE_RGB_MATRIX_BREATHING +# undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_VAL +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +// #undef ENABLE_RGB_MATRIX_CYCLE_ALL +# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// #undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# undef ENABLE_RGB_MATRIX_RAINDROPS +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// #undef ENABLE_RGB_MATRIX_SPLASH +# undef ENABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif diff --git a/keyboards/crkbd/keymaps/gotham/oled.c b/keyboards/crkbd/keymaps/gotham/oled.c index 4d2c10b60a..baacc86b18 100644 --- a/keyboards/crkbd/keymaps/gotham/oled.c +++ b/keyboards/crkbd/keymaps/gotham/oled.c @@ -246,7 +246,7 @@ oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; } -void oled_task_user(void) { +bool oled_task_user(void) { if (timer_elapsed(oled_timer) > 10000) { oled_off(); return; @@ -262,4 +262,5 @@ void oled_task_user(void) { } else { render_status_secondary(); } + return false; } diff --git a/keyboards/crkbd/keymaps/kidbrazil/config.h b/keyboards/crkbd/keymaps/kidbrazil/config.h index 752ea862e0..e44ae520f4 100644 --- a/keyboards/crkbd/keymaps/kidbrazil/config.h +++ b/keyboards/crkbd/keymaps/kidbrazil/config.h @@ -68,48 +68,48 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. /* Disable the animations you don't want/need. You will need to disable a good number of these * * because they take up a lot of space. Disable until you can successfully compile your firmware. */ - #define DISABLE_RGB_MATRIX_ALPHAS_MODS - #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN - #define DISABLE_RGB_MATRIX_BREATHING - #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT - #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL - #define DISABLE_RGB_MATRIX_BAND_SAT - #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT - #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL - #define DISABLE_RGB_MATRIX_BAND_VAL - #define DISABLE_RGB_MATRIX_CYCLE_ALL - #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT - #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN - #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL - #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL - #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL - #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN - #define DISABLE_RGB_MATRIX_DUAL_BEACON - #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON - #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE - #define DISABLE_RGB_MATRIX_SOLID_SPLASH - #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH - #define DISABLE_RGB_MATRIX_SOLID_SPLASH - #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH - #define DISABLE_RGB_MATRIX_SPLASH - #define DISABLE_RGB_MATRIX_MULTISPLASH - #define DISABLE_RGB_MATRIX_SPLASH - #define DISABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_ALPHAS_MODS +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# undef ENABLE_RGB_MATRIX_BREATHING +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# undef ENABLE_RGB_MATRIX_BAND_VAL +# undef ENABLE_RGB_MATRIX_CYCLE_ALL +# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SPLASH +# undef ENABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SPLASH +# undef ENABLE_RGB_MATRIX_MULTISPLASH #endif // Custom Font path #define OLED_FONT_H "keyboards/crkbd/keymaps/kidbrazil/glcdfont.c" diff --git a/keyboards/crkbd/keymaps/kidbrazil/keymap.c b/keyboards/crkbd/keymaps/kidbrazil/keymap.c index 7cb08f40d5..219db22433 100644 --- a/keyboards/crkbd/keymaps/kidbrazil/keymap.c +++ b/keyboards/crkbd/keymaps/kidbrazil/keymap.c @@ -172,7 +172,7 @@ void render_slave_oled(void) { } // {OLED Task} -----------------------------------------------// -void oled_task_user(void) { +bool oled_task_user(void) { // First time out switches to logo as first indication of iddle. if (timer_elapsed32(oled_timer) > 100000 && timer_elapsed32(oled_timer) < 479999) { // Render logo on both halves before full timeout @@ -209,5 +209,6 @@ void oled_task_user(void) { } } } + return false; } #endif diff --git a/keyboards/crkbd/keymaps/mcrown/config.h b/keyboards/crkbd/keymaps/mcrown/config.h index e40bd639f3..15a1f20954 100644 --- a/keyboards/crkbd/keymaps/mcrown/config.h +++ b/keyboards/crkbd/keymaps/mcrown/config.h @@ -36,50 +36,50 @@ #define RGB_MATRIX_FRAMEBUFFER_EFFECTS /* B |