diff options
Diffstat (limited to 'keyboards/1upkeyboards')
-rw-r--r-- | keyboards/1upkeyboards/1up60hse/config.h | 11 | ||||
-rw-r--r-- | keyboards/1upkeyboards/1up60hte/config.h | 11 | ||||
-rw-r--r-- | keyboards/1upkeyboards/1up60rgb/config.h | 11 | ||||
-rw-r--r-- | keyboards/1upkeyboards/pi40/config.h | 2 | ||||
-rw-r--r-- | keyboards/1upkeyboards/pi60_hse/config.h | 89 | ||||
-rw-r--r-- | keyboards/1upkeyboards/super16/config.h | 24 | ||||
-rw-r--r-- | keyboards/1upkeyboards/super16v2/config.h | 2 | ||||
-rw-r--r-- | keyboards/1upkeyboards/sweet16/v1/config.h | 11 | ||||
-rw-r--r-- | keyboards/1upkeyboards/sweet16v2/kb2040/config.h | 88 | ||||
-rw-r--r-- | keyboards/1upkeyboards/sweet16v2/pro_micro/config.h | 88 |
10 files changed, 185 insertions, 152 deletions
diff --git a/keyboards/1upkeyboards/1up60hse/config.h b/keyboards/1upkeyboards/1up60hse/config.h index 62d28fd6c9..05d5f82569 100644 --- a/keyboards/1upkeyboards/1up60hse/config.h +++ b/keyboards/1upkeyboards/1up60hse/config.h @@ -45,7 +45,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define RGB_DI_PIN F0 #ifdef RGB_DI_PIN -#define RGBLIGHT_ANIMATIONS +#define RGBLIGHT_EFFECT_BREATHING +#define RGBLIGHT_EFFECT_RAINBOW_MOOD +#define RGBLIGHT_EFFECT_RAINBOW_SWIRL +#define RGBLIGHT_EFFECT_SNAKE +#define RGBLIGHT_EFFECT_KNIGHT +#define RGBLIGHT_EFFECT_CHRISTMAS +#define RGBLIGHT_EFFECT_STATIC_GRADIENT +#define RGBLIGHT_EFFECT_RGB_TEST +#define RGBLIGHT_EFFECT_ALTERNATING +#define RGBLIGHT_EFFECT_TWINKLE #define RGBLED_NUM 14 #define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_SAT_STEP 8 diff --git a/keyboards/1upkeyboards/1up60hte/config.h b/keyboards/1upkeyboards/1up60hte/config.h index db8da3f6f5..f82a9b550d 100644 --- a/keyboards/1upkeyboards/1up60hte/config.h +++ b/keyboards/1upkeyboards/1up60hte/config.h @@ -51,7 +51,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define RGB_DI_PIN F0 #ifdef RGB_DI_PIN -#define RGBLIGHT_ANIMATIONS +#define RGBLIGHT_EFFECT_BREATHING +#define RGBLIGHT_EFFECT_RAINBOW_MOOD +#define RGBLIGHT_EFFECT_RAINBOW_SWIRL +#define RGBLIGHT_EFFECT_SNAKE +#define RGBLIGHT_EFFECT_KNIGHT +#define RGBLIGHT_EFFECT_CHRISTMAS +#define RGBLIGHT_EFFECT_STATIC_GRADIENT +#define RGBLIGHT_EFFECT_RGB_TEST +#define RGBLIGHT_EFFECT_ALTERNATING +#define RGBLIGHT_EFFECT_TWINKLE #define RGBLED_NUM 14 #define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_SAT_STEP 8 diff --git a/keyboards/1upkeyboards/1up60rgb/config.h b/keyboards/1upkeyboards/1up60rgb/config.h index 02959ddafa..b26da08893 100644 --- a/keyboards/1upkeyboards/1up60rgb/config.h +++ b/keyboards/1upkeyboards/1up60rgb/config.h @@ -30,7 +30,16 @@ #define RGB_DI_PIN E2 #ifdef RGB_DI_PIN -#define RGBLIGHT_ANIMATIONS +#define RGBLIGHT_EFFECT_BREATHING +#define RGBLIGHT_EFFECT_RAINBOW_MOOD +#define RGBLIGHT_EFFECT_RAINBOW_SWIRL +#define RGBLIGHT_EFFECT_SNAKE +#define RGBLIGHT_EFFECT_KNIGHT +#define RGBLIGHT_EFFECT_CHRISTMAS +#define RGBLIGHT_EFFECT_STATIC_GRADIENT +#define RGBLIGHT_EFFECT_RGB_TEST +#define RGBLIGHT_EFFECT_ALTERNATING +#define RGBLIGHT_EFFECT_TWINKLE #define RGBLED_NUM 16 #define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_SAT_STEP 8 diff --git a/keyboards/1upkeyboards/pi40/config.h b/keyboards/1upkeyboards/pi40/config.h index 5bda238430..5e0d0e12ae 100644 --- a/keyboards/1upkeyboards/pi40/config.h +++ b/keyboards/1upkeyboards/pi40/config.h @@ -29,7 +29,7 @@ #define ENCODERS_PAD_B { GP13 } #define RGB_DI_PIN GP0 -#define DRIVER_LED_TOTAL 47 +#define RGB_MATRIX_LED_COUNT 47 #define RGBLED_NUM 47 # define RGB_MATRIX_KEYPRESSES // reacts to keypresses # define RGB_MATRIX_FRAMEBUFFER_EFFECTS diff --git a/keyboards/1upkeyboards/pi60_hse/config.h b/keyboards/1upkeyboards/pi60_hse/config.h index 9cae4cbf42..0a6d6274a8 100644 --- a/keyboards/1upkeyboards/pi60_hse/config.h +++ b/keyboards/1upkeyboards/pi60_hse/config.h @@ -7,7 +7,7 @@ #define DYNAMIC_KEYMAP_LAYER_COUNT 10 #define RGB_DI_PIN GP15 -#define DRIVER_LED_TOTAL 16 +#define RGB_MATRIX_LED_COUNT 16 #define RGBLED_NUM 16 #define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_KEYPRESSES @@ -15,52 +15,51 @@ // RGB Matrix Animation modes. Explicitly enabled // For full list of effects, see: // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects -# define ENABLE_RGB_MATRIX_ALPHAS_MODS -# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_BREATHING -# define ENABLE_RGB_MATRIX_BAND_SAT -# define ENABLE_RGB_MATRIX_BAND_VAL -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL -# define ENABLE_RGB_MATRIX_CYCLE_ALL -# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL -# define ENABLE_RGB_MATRIX_DUAL_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS -# define ENABLE_RGB_MATRIX_RAINDROPS -# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -# define ENABLE_RGB_MATRIX_HUE_BREATHING -# define ENABLE_RGB_MATRIX_HUE_PENDULUM -# define ENABLE_RGB_MATRIX_HUE_WAVE -# define ENABLE_RGB_MATRIX_PIXEL_RAIN -# define ENABLE_RGB_MATRIX_PIXEL_FLOW -# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined -# define ENABLE_RGB_MATRIX_TYPING_HEATMAP -# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define ENABLE_RGB_MATRIX_SPLASH -# define ENABLE_RGB_MATRIX_MULTISPLASH -# define ENABLE_RGB_MATRIX_SOLID_SPLASH -# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH - +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE diff --git a/keyboards/1upkeyboards/super16/config.h b/keyboards/1upkeyboards/super16/config.h index 1a9344cbac..b74ebe2a2c 100644 --- a/keyboards/1upkeyboards/super16/config.h +++ b/keyboards/1upkeyboards/super16/config.h @@ -53,25 +53,23 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define RGB_DI_PIN D3 #ifdef RGB_DI_PIN # define RGBLED_NUM 16 // Add 12 if attaching the RGB LED ring -# define DRIVER_LED_TOTAL RGBLED_NUM +# define RGB_MATRIX_LED_COUNT RGBLED_NUM # ifdef RGBLIGHT_ENABLE # define RGBLIGHT_HUE_STEP 8 # define RGBLIGHT_SAT_STEP 8 # define RGBLIGHT_VAL_STEP 8 # define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ # define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ -/*== all animations enable ==*/ -# define RGBLIGHT_ANIMATIONS -/*== or choose animations ==*/ -// #define RGBLIGHT_EFFECT_BREATHING -// #define RGBLIGHT_EFFECT_RAINBOW_MOOD -// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL -// #define RGBLIGHT_EFFECT_SNAKE -// #define RGBLIGHT_EFFECT_KNIGHT -// #define RGBLIGHT_EFFECT_CHRISTMAS -// #define RGBLIGHT_EFFECT_STATIC_GRADIENT -// #define RGBLIGHT_EFFECT_RGB_TEST -// #define RGBLIGHT_EFFECT_ALTERNATING +# define RGBLIGHT_EFFECT_BREATHING +# define RGBLIGHT_EFFECT_RAINBOW_MOOD +# define RGBLIGHT_EFFECT_RAINBOW_SWIRL +# define RGBLIGHT_EFFECT_SNAKE +# define RGBLIGHT_EFFECT_KNIGHT +# define RGBLIGHT_EFFECT_CHRISTMAS +# define RGBLIGHT_EFFECT_STATIC_GRADIENT +# define RGBLIGHT_EFFECT_RGB_TEST +# define RGBLIGHT_EFFECT_ALTERNATING +# define RGBLIGHT_EFFECT_TWINKLE # elif defined RGB_MATRIX_ENABLE # define RGB_MATRIX_KEYPRESSES // reacts to keypresses # define RGB_MATRIX_FRAMEBUFFER_EFFECTS // reacts to keyreleases (instead of keypresses) diff --git a/keyboards/1upkeyboards/super16v2/config.h b/keyboards/1upkeyboards/super16v2/config.h index cea3c4edb6..a37053a20f 100644 --- a/keyboards/1upkeyboards/super16v2/config.h +++ b/keyboards/1upkeyboards/super16v2/config.h @@ -62,7 +62,7 @@ //#define BACKLIGHT_BREATHING #define RGB_DI_PIN B5 -#define DRIVER_LED_TOTAL 20 +#define RGB_MATRIX_LED_COUNT 20 #ifdef RGB_DI_PIN # define RGB_MATRIX_KEYPRESSES // reacts to keypresses # define RGBLIGHT_LIMIT_VAL 255 diff --git a/keyboards/1upkeyboards/sweet16/v1/config.h b/keyboards/1upkeyboards/sweet16/v1/config.h index a107a1899a..b95287a7c2 100644 --- a/keyboards/1upkeyboards/sweet16/v1/config.h +++ b/keyboards/1upkeyboards/sweet16/v1/config.h @@ -21,7 +21,16 @@ /* Underglow options */ #define RGB_DI_PIN B1 #ifdef RGB_DI_PIN -#define RGBLIGHT_ANIMATIONS +#define RGBLIGHT_EFFECT_BREATHING +#define RGBLIGHT_EFFECT_RAINBOW_MOOD +#define RGBLIGHT_EFFECT_RAINBOW_SWIRL +#define RGBLIGHT_EFFECT_SNAKE +#define RGBLIGHT_EFFECT_KNIGHT +#define RGBLIGHT_EFFECT_CHRISTMAS +#define RGBLIGHT_EFFECT_STATIC_GRADIENT +#define RGBLIGHT_EFFECT_RGB_TEST +#define RGBLIGHT_EFFECT_ALTERNATING +#define RGBLIGHT_EFFECT_TWINKLE #define RGBLED_NUM 1 #define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_SAT_STEP 8 diff --git a/keyboards/1upkeyboards/sweet16v2/kb2040/config.h b/keyboards/1upkeyboards/sweet16v2/kb2040/config.h index e22c63b988..3b0a332c42 100644 --- a/keyboards/1upkeyboards/sweet16v2/kb2040/config.h +++ b/keyboards/1upkeyboards/sweet16v2/kb2040/config.h @@ -20,7 +20,7 @@ #define DYNAMIC_KEYMAP_LAYER_COUNT 10 #define RGB_DI_PIN GP6 -#define DRIVER_LED_TOTAL 20 +#define RGB_MATRIX_LED_COUNT 20 #define RGBLED_NUM 20 #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_FRAMEBUFFER_EFFECTS @@ -28,51 +28,51 @@ // RGB Matrix Animation modes. Explicitly enabled // For full list of effects, see: // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects -# define ENABLE_RGB_MATRIX_ALPHAS_MODS -# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_BREATHING -# define ENABLE_RGB_MATRIX_BAND_SAT -# define ENABLE_RGB_MATRIX_BAND_VAL -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL -# define ENABLE_RGB_MATRIX_CYCLE_ALL -# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL -# define ENABLE_RGB_MATRIX_DUAL_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS -# define ENABLE_RGB_MATRIX_RAINDROPS -# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -# define ENABLE_RGB_MATRIX_HUE_BREATHING -# define ENABLE_RGB_MATRIX_HUE_PENDULUM -# define ENABLE_RGB_MATRIX_HUE_WAVE -# define ENABLE_RGB_MATRIX_PIXEL_RAIN -# define ENABLE_RGB_MATRIX_PIXEL_FLOW -# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined -# define ENABLE_RGB_MATRIX_TYPING_HEATMAP -# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define ENABLE_RGB_MATRIX_SPLASH -# define ENABLE_RGB_MATRIX_MULTISPLASH -# define ENABLE_RGB_MATRIX_SOLID_SPLASH -# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE diff --git a/keyboards/1upkeyboards/sweet16v2/pro_micro/config.h b/keyboards/1upkeyboards/sweet16v2/pro_micro/config.h index 0e2ec9cca7..2e7f7b36ff 100644 --- a/keyboards/1upkeyboards/sweet16v2/pro_micro/config.h +++ b/keyboards/1upkeyboards/sweet16v2/pro_micro/config.h @@ -21,58 +21,58 @@ #define DYNAMIC_KEYMAP_LAYER_COUNT 10 #define RGB_DI_PIN D7 -#define DRIVER_LED_TOTAL 20 +#define RGB_MATRIX_LED_COUNT 20 #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_DISABLE_WHEN_USB_SUSPENDED // RGB Matrix Animation modes. Explicitly enabled // For full list of effects, see: // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects -# define ENABLE_RGB_MATRIX_ALPHAS_MODS -# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_BREATHING -# define ENABLE_RGB_MATRIX_BAND_SAT -# define ENABLE_RGB_MATRIX_BAND_VAL -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL -# define ENABLE_RGB_MATRIX_CYCLE_ALL -# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL -# define ENABLE_RGB_MATRIX_DUAL_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS -# define ENABLE_RGB_MATRIX_RAINDROPS -# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -# define ENABLE_RGB_MATRIX_HUE_BREATHING -# define ENABLE_RGB_MATRIX_HUE_PENDULUM -# define ENABLE_RGB_MATRIX_HUE_WAVE -# define ENABLE_RGB_MATRIX_PIXEL_RAIN -# define ENABLE_RGB_MATRIX_PIXEL_FLOW -# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined -# define ENABLE_RGB_MATRIX_TYPING_HEATMAP -# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define ENABLE_RGB_MATRIX_SPLASH -# define ENABLE_RGB_MATRIX_MULTISPLASH -# define ENABLE_RGB_MATRIX_SOLID_SPLASH -# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE |