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author | Jun Wako <wakojun@gmail.com> | 2015-09-24 12:29:11 +0900 |
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committer | Jun Wako <wakojun@gmail.com> | 2015-09-24 12:29:11 +0900 |
commit | fdc38ef3f92af7adeeb4de49550d8838c8a39b5c (patch) | |
tree | a20c7a06111e5f674d94e8ba48a82d16b2e3e07f /common/action_code.h | |
parent | f6d56675f9f981c5464f0ca7a1fbb0162154e8c5 (diff) |
Squashed 'tmk_core/' changes from dc0e46e..57d27a8
57d27a8 Merge branch 'core_update_150924' into core
024abe3 core: Fix NKRO ifdef
7aa2d30 core: Fix for disabling NKRO in Boot protocol
95651fd core: Fix message print of debug command
c20cd29 lufa: Fix endpoint bank mode for ATMega32u2
82ac21f next_usb: Fix next_kbd_set_leds()
537d9c7 Change to KC_BOOTLOADER(KC_BTLD)
f2b3772 Add an assignable RESET key
fc99257 Fix parenthesis
e852582 Fix weak modifier clear in action macro
c2a6c5c core: Fix lufa suspend callback(#234)
fa548c5 usb_usb: Ignore error usage(0x01-03) report
513d95c usb_usb: Support locking key indicator LED
cd78802 core: Add keymap section ldscript for ATMega32U2
70c9abd Add description for non-US keys on keycode.h
538c192 lufa: Fix console flush #223
87628c9 Revert "Make action_for_key a weak symbol"
3c0a1ba Make action_for_key a weak symbol
6bb0d7d ibm4704_usb: Fix protocol handling
b6ef5cf Add keyboard_setup() and matrix_setup()
f4bb8b2 ibm4704_usb: Fix interrupt of clock(rising edge)
0c1fcc1 usb_usb: Change debug LED pin config
595710d Reduce code size of magic commands
6bed174 Add description of AVR bootloader and boot section
54c6a01 Merge commit 'f6d56675f9f981c5464f0ca7a1fbb0162154e8c5'
d18d42e Merge branch 'core-update2' into core
febec88 Add compile options '-fdata-sections'
git-subtree-dir: tmk_core
git-subtree-split: 57d27a8e39173a589b4abae74851f95c39940174
Diffstat (limited to 'common/action_code.h')
-rw-r--r-- | common/action_code.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/common/action_code.h b/common/action_code.h index 32ef07216d..4fe9c1d581 100644 --- a/common/action_code.h +++ b/common/action_code.h @@ -266,7 +266,7 @@ enum layer_pram_tap_op { #define ACTION_LAYER_ON_OFF(layer) ACTION_LAYER_TAP((layer), OP_ON_OFF) #define ACTION_LAYER_OFF_ON(layer) ACTION_LAYER_TAP((layer), OP_OFF_ON) #define ACTION_LAYER_SET_CLEAR(layer) ACTION_LAYER_TAP((layer), OP_SET_CLEAR) -#define ACTION_LAYER_MODS(layer, mods) ACTION_LAYER_TAP((layer), 0xe0 | (mods)&0x0f) +#define ACTION_LAYER_MODS(layer, mods) ACTION_LAYER_TAP((layer), 0xe0 | ((mods)&0x0f)) /* With Tapping */ #define ACTION_LAYER_TAP_KEY(layer, key) ACTION_LAYER_TAP((layer), (key)) #define ACTION_LAYER_TAP_TOGGLE(layer) ACTION_LAYER_TAP((layer), OP_TAP_TOGGLE) |