/* (C) 2009 by Harald Welte * (C) 2012 Ivan Klyuchnikov * (C) 2015 by Sysmocom s.f.m.c. GmbH * * All Rights Reserved * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ /*! \addtogroup bitvec * @{ * Osmocom bit vector abstraction utility routines. * * These functions assume a MSB (most significant bit) first layout of the * bits, so that for instance the 5 bit number abcde (a is MSB) can be * embedded into a byte sequence like in xxxxxxab cdexxxxx. The bit count * starts with the MSB, so the bits in a byte are numbered (MSB) 01234567 (LSB). * Note that there are other incompatible encodings, like it is used * for the EGPRS RLC data block headers (there the bits are numbered from LSB * to MSB). * * \file bitvec.c */ #include #include #include #include #include #include #include #define BITNUM_FROM_COMP(byte, bit) ((byte*8)+bit) static inline unsigned int bytenum_from_bitnum(unsigned int bitnum) { unsigned int bytenum = bitnum / 8; return bytenum; } /* convert ZERO/ONE/L/H to a bitmask at given pos in a byte */ static uint8_t bitval2mask(enum bit_value bit, uint8_t bitnum) { int bitval; switch (bit) { case ZERO: bitval = (0 << bitnum); break; case ONE: bitval = (1 << bitnum); break; case L: bitval = ((0x2b ^ (0 << bitnum)) & (1 << bitnum)); break; case H: bitval = ((0x2b ^ (1 << bitnum)) & (1 << bitnum)); break; default: return 0; } return bitval; } /*! check if the bit is 0 or 1 for a given position inside a bitvec * \param[in] bv the bit vector on which to check * \param[in] bitnr the bit number inside the bit vector to check * \return value of the requested bit */ enum bit_value bitvec_get_bit_pos(const struct bitvec *bv, unsigned int bitnr) { unsigned int bytenum = bytenum_from_bitnum(bitnr); unsigned int bitnum = 7 - (bitnr % 8); uint8_t bitval; if (bytenum >= bv->data_len) return -EINVAL; bitval = bitval2mask(ONE, bitnum); if (bv->data[bytenum] & bitval) return ONE; return ZERO; } /*! check if the bit is L or H for a given position inside a bitvec * \param[in] bv the bit vector on which to check * \param[in] bitnr the bit number inside the bit vector to check * \return value of the requested bit */ enum bit_value bitvec_get_bit_pos_high(const struct bitvec *bv, unsigned int bitnr) { unsigned int bytenum = bytenum_from_bitnum(bitnr); unsigned int bitnum = 7 - (bitnr % 8); uint8_t bitval; if (bytenum >= bv->data_len) return -EINVAL; bitval = bitval2mask(H, bitnum); if ((bv->data[bytenum] & (1 << bitnum)) == bitval) return H; return L; } /*! get the Nth set bit inside the bit vector * \param[in] bv the bit vector to use * \param[in] n the bit number to get * \returns the bit number (offset) of the Nth set bit in \a bv */ unsigned int bitvec_get_nth_set_bit(const struct bitvec *bv, unsigned int n) { unsigned int i, k = 0; for (i = 0; i < bv->data_len*8; i++) { if (bitvec_get_bit_pos(bv, i) == ONE) { k++; if (k == n) return i; } } return 0; } /*! set a bit at given position in a bit vector * \param[in] bv bit vector on which to operate * \param[in] bitnr number of bit to be set * \param[in] bit value to which the bit is to be set * \returns 0 on success, negative value on error */ inline int bitvec_set_bit_pos(struct bitvec *bv, unsigned int bitnr, enum bit_value bit) { unsigned int bytenum = bytenum_from_bitnum(bitnr); unsigned int bitnum = 7 - (bitnr % 8); uint8_t bitval; if (bytenum >= bv->data_len) return -EINVAL; /* first clear the bit */ bitval = bitval2mask(ONE, bitnum); bv->data[bytenum] &= ~bitval; /* then set it to desired value */ bitval = bitval2mask(bit, bitnum); bv->data[bytenum] |= bitval; return 0; } /*! set the next bit inside a bitvec * \param[in] bv bit vector to be used * \param[in] bit value of the bit to be set * \returns 0 on success, negative value on error */ inline int bitvec_set_bit(struct bitvec *bv, enum bit_value bit) { int rc; rc = bitvec_set_bit_pos(bv, bv->cur_bit, bit); if (!rc) bv->cur_bit++; return rc; } /*! get the next bit (low/high) inside a bitvec * \return value of th next bit in the vector */ int bitvec_get_bit_high(struct bitvec *bv) { int rc; rc = bitvec_get_bit_pos_high(bv, bv->cur_bit); if (rc >= 0) bv->cur_bit++; return rc; } /*! set multiple bits (based on array of bitvals) at current pos * \param[in] bv bit vector * \param[in] bits array of \ref bit_value * \param[in] count number of bits to set * \return 0 on success; negative in case of error */ int bitvec_set_bits(struct bitvec *bv, const enum bit_value *bits, unsigned int count) { int i, rc; for (i = 0; i < count; i++) { rc = bitvec_set_bit(bv, bits[i]); if (rc) return rc; } return 0; } /*! set multiple bits (based on numeric value) at current pos. * \param[in] bv bit vector. * \param[in] v mask representing which bits needs to be set. * \param[in] num_bits number of meaningful bits in the mask. * \param[in] use_lh whether to interpret the bits as L/H values or as 0/1. * \return 0 on success; negative in case of error. */ int bitvec_set_u64(struct bitvec *bv, uint64_t v, uint8_t num_bits, bool use_lh) { uint8_t i; if (num_bits > 64) return -E2BIG; for (i = 0; i < num_bits; i++) { int rc; enum bit_value bit = use_lh ? L : 0; if (v & ((uint64_t)1 << (num_bits - i - 1))) bit = use_lh ? H : 1; rc = bitvec_set_bit(bv, bit); if (rc != 0) return rc; } return 0; } /*! set multiple bits (based on numeric value) at current pos. * \return 0 in case of success; negative in case of error. */ int bitvec_set_uint(struct bitvec *bv, unsigned int ui, unsigned int num_bits) { return bitvec_set_u64(bv, ui, num_bits, false); } /*! get multiple bits (num_bits) from beginning of vector (MSB side) * \return 16bit signed integer retrieved from bit vector */ int16_t bitvec_get_int16_msb(const struct bitvec *bv, unsigned int num_bits) { if (num_bits > 15 || bv->cur_bit < num_bits) return -EINVAL; if (num_bits < 9) return bv->data[0] >> (8 - num_bits); return osmo_load16be(bv->data) >> (16 - num_bits); } /*! get multiple bits (based on numeric value) from current pos * \return integer value retrieved from bit vector */ int bitvec_get_uint(struct bitvec *bv, unsigned int num_bits) { int i; unsigned int ui = 0; for (i = 0; i < num_bits; i++) { int bit = bitvec_get_bit_pos(bv, bv->cur_bit); if (bit < 0) return bit; if (bit) ui |= (1 << (num_bits - i - 1)); bv->cur_bit++; } return ui; } /*! fill num_bits with \fill starting from the current position * \return 0 on success; negative otherwise (out of vector boundary) */ int bitvec_fill(struct bitvec *bv, unsigned int num_bits, enum bit_value fill) { unsigned i, stop = bv->cur_bit + num_bits; for (i = bv->cur_bit; i < stop; i++) if (bitvec_set_bit(bv, fill) < 0) return -EINVAL; return 0; } /*! pad all remaining bits up to num_bits * \return 0 on success; negative otherwise */ int bitvec_spare_padding(struct bitvec *bv, unsigned int up_to_bit) { int n = up_to_bit - bv->cur_bit + 1; if (n < 1) return 0; return bitvec_fill(bv, n, L); } /*! find first bit set in bit vector * \return 0 on success; negative otherwise */ int bitvec_find_bit_pos(const struct bitvec *bv, unsigned int n, enum bit_value val) { unsigned int i; for (i = n; i < bv->data_len*8; i++) { if (bitvec_get_bit_pos(bv, i) == val) return i; } return -1; } /*! get multiple bytes from current pos * Assumes MSB first encoding. * \param[in] bv bit vector * \param[in] bytes array * \param[in] count number of bytes to copy * \return 0 on success; negative otherwise */ int bitvec_get_bytes(struct bitvec *bv, uint8_t *bytes, unsigned int count) { int byte_offs = bytenum_from_bitnum(bv->cur_bit); int bit_offs = bv->cur_bit % 8; uint8_t c, last_c; int i; uint8_t *src; if (byte_offs + count + (bit_offs ? 1 : 0) > bv->data_len) return -EINVAL; if (bit_offs == 0) { memcpy(bytes, bv->data + byte_offs, count); } else { src = bv->data + byte_offs; last_c = *(src++); for (i = count; i > 0; i--) { c = *(src++); *(bytes++) = (last_c << bit_offs) | (c >> (8 - bit_offs)); last_c = c; } } bv->cur_bit += count * 8; return 0; } /*! set multiple bytes at current pos * Assumes MSB first encoding. * \param[in] bv bit vector * \param[in] bytes array * \param[in] count number of bytes to copy * \return 0 on success; negative otherwise */ int bitvec_set_bytes(struct bitvec *bv, const uint8_t *bytes, unsigned int count) { int byte_offs = bytenum_from_bitnum(bv->cur_bit); int bit_offs = bv->cur_bit % 8; uint8_t c, last_c; int i; uint8_t *dst; if (byte_offs + count + (bit_offs ? 1 : 0) > bv->data_len) return -EINVAL; if (bit_offs == 0) { memcpy(bv->data + byte_offs, bytes, count); } else if (count > 0) { dst = bv->data + byte_offs; /* Get lower bits of first dst byte */ last_c = *dst >> (8 - bit_offs); for (i = count; i > 0; i--) { c = *(bytes++); *(dst++) = (last_c << (8 - bit_offs)) | (c >> bit_offs); last_c = c; } /* Overwrite lower bits of N+1 dst byte */ *dst = (*dst & ((1 << (8 - bit_offs)) - 1)) | (last_c << (8 - bit_offs)); } bv->cur_bit += count * 8; return 0; } /*! Allocate a bit vector * \param[in] size Number of bits in the vector * \param[in] ctx Context from which to allocate * \return pointer to allocated vector; NULL in case of error */ struct bitvec *bitvec_alloc(unsigned int size, TALLOC_CTX *ctx) { struct bitvec *bv = talloc_zero(ctx, struct bitvec); if (!bv) return NULL; bv->data = talloc_zero_array(bv, uint8_t, size); if (!(bv->data)) { talloc_free(bv); return NULL; } bv->data_len = size; bv->cur_bit = 0; return bv; } /*! Free a bit vector (release its memory) * \param[in] bit vector to free */ void bitvec_free(struct bitvec *bv) { talloc_free(bv->data); talloc_free(bv); } /*! Export a bit vector to a buffer * \param[in] bitvec (unpacked bits) * \param[out] buffer for the unpacked bits * \return number of bytes (= bits) copied */ unsigned int bitvec_pack(const struct bitvec *bv, uint8_t *buffer) { unsigned int i = 0; for (i = 0; i < bv->data_len; i++) buffer[i] = bv->data[i]; return i; } /*! Copy buffer of unpacked bits into bit vector * \param[in] buffer unpacked input bits * \param[out] bv unpacked bit vector * \return number of bytes (= bits) copied */ unsigned int bitvec_unpack(struct bitvec *bv, const uint8_t *buffer) { unsigned int i = 0; for (i = 0; i < bv->data_len; i++) bv->data[i] = buffer[i]; return i; } /*! read hexadecimap string into a bit vector * \param[in] src string containing hex digits * \param[out] bv unpacked bit vector * \return 0 in case of success; 1 in case of error */ int bitvec_unhex(struct bitvec *bv, const char *src) { unsigned i; unsigned val; unsigned write_index = 0; unsigned digits = bv->data_len * 2; for (i = 0; i < digits; i++) { if (sscanf(src + i, "%1x", &val) < 1) { return 1; } bitvec_write_field(bv, &write_index, val, 4); } return 0; } /*! read part of the vector * \param[in] bv The boolean vector to work on * \param[in,out] read_index Where reading supposed to start in the vector * \param[in] len How many bits to read from vector * \returns read bits or negative value on error */ uint64_t bitvec_read_field(struct bitvec *bv, unsigned int *read_index, unsigned int len) { unsigned int i; uint64_t ui = 0; bv->cur_bit = *read_index; for (i = 0; i < len; i++) { int bit = bitvec_get_bit_pos((const struct bitvec *)bv, bv->cur_bit); if (bit < 0) return bit; if (bit) ui |= ((uint64_t)1 << (len - i - 1)); bv->cur_bit++; } *read_index += len; return ui; } /*! write into the vector * \param[in] bv The boolean vector to work on * \param[in,out] write_index Where writing supposed to start in the vector * \param[in] len How many bits to write * \returns next write index or negative value on error */ int bitvec_write_field(struct bitvec *bv, unsigned int *write_index, uint64_t val, unsigned int len) { unsigned int i; int rc; bv->cur_bit = *write_index; for (i = 0; i < len; i++) { int bit = 0; if (val & ((uint64_t)1 << (len - i - 1))) bit = 1; rc = bitvec_set_bit(bv, bit); if (rc) return rc; } *write_index += len; return 0; } /*! convert enum to corresponding character * \param v input value (bit) * \return single character, either 0, 1, L or H */ char bit_value_to_char(enum bit_value v) { switch (v) { case ZERO: return '0'; case ONE: return '1'; case L: return 'L'; case H: return 'H'; default: abort(); } } /*! prints bit vector to provided string * It's caller's responsibility to ensure that we won't shoot him in the foot: * the provided buffer should be at lest cur_bit + 1 bytes long */ void bitvec_to_string_r(const struct bitvec *bv, char *str) { unsigned i, pos = 0; char *cur = str; for (i = 0; i < bv->cur_bit; i++) { if (0 == i % 8) *cur++ = ' '; *cur++ = bit_value_to_char(bitvec_get_bit_pos(bv, i)); pos++; } *cur = 0; } /* we assume that x have at least 1 non-b bit */ static inline unsigned leading_bits(uint8_t x, bool b) { if (b) { if (x < 0x80) return 0; if (x < 0xC0) return 1; if (x < 0xE0) return 2; if (x < 0xF0) return 3; if (x < 0xF8) return 4; if (x < 0xFC) return 5; if (x < 0xFE) return 6; } else { if (x > 0x7F) return 0; if (x > 0x3F) return 1; if (x > 0x1F) return 2; if (x > 0xF) return 3; if (x > 7) return 4; if (x > 3) return 5; if (x > 1) return 6; } return 7; } /*! force bit vector to all 0 and current bit to the beginnig of the vector */ void bitvec_zero(struct bitvec *bv) { bv->cur_bit = 0; memset(bv->data, 0, bv->data_len); } /*! Return number (bits) of uninterrupted bit run in vector starting from the MSB * \param[in] bv The boolean vector to work on * \param[in] b The boolean, sequence of which is looked at from the vector start * \returns Number of consecutive bits of \p b in \p bv */ unsigned bitvec_rl(const struct bitvec *bv, bool b) { unsigned i; for (i = 0; i < (bv->cur_bit % 8 ? bv->cur_bit / 8 + 1 : bv->cur_bit / 8); i++) { if ( (b ? 0xFF : 0) != bv->data[i]) return i * 8 + leading_bits(bv->data[i], b); } return bv->cur_bit; } /*! Return number (bits) of uninterrupted bit run in vector * starting from the current bit * \param[in] bv The boolean vector to work on * \param[in] b The boolean, sequence of 1's or 0's to be checked * \param[in] max_bits Total Number of Uncmopresed bits * \returns Number of consecutive bits of \p b in \p bv and cur_bit will * \go to cur_bit + number of consecutive bit */ unsigned bitvec_rl_curbit(struct bitvec *bv, bool b, int max_bits) { unsigned i = 0; unsigned j = 8; int temp_res = 0; int count = 0; unsigned readIndex = bv->cur_bit; unsigned remaining_bits = max_bits % 8; unsigned remaining_bytes = max_bits / 8; unsigned byte_mask = 0xFF; if (readIndex % 8) { for (j -= (readIndex % 8) ; j > 0 ; j--) { if (readIndex < max_bits && bitvec_read_field(bv, &readIndex, 1) == b) temp_res++; else { bv->cur_bit--; return temp_res; } } } for (i = (readIndex / 8); i < (remaining_bits ? remaining_bytes + 1 : remaining_bytes); i++, count++) { if ((b ? byte_mask : 0) != bv->data[i]) { bv->cur_bit = (count * 8 + leading_bits(bv->data[i], b) + readIndex); return count * 8 + leading_bits(bv->data[i], b) + temp_res; } } bv->cur_bit = (temp_res + (count * 8)) + readIndex; if (bv->cur_bit > max_bits) bv->cur_bit = max_bits; return (bv->cur_bit - readIndex + temp_res); } /*! Shifts bitvec to the left, n MSB bits lost */ void bitvec_shiftl(struct bitvec *bv, unsigned n) { if (0 == n) return; if (n >= bv->cur_bit) { bitvec_zero(bv); return; } memmove(bv->data, bv->data + n / 8, bv->data_len - n / 8); uint8_t tmp[2]; unsigned i; for (i = 0; i < bv->data_len - 2; i++) { uint16_t t = osmo_load16be(bv->data + i); osmo_store16be(t << (n % 8), &tmp); bv->data[i] = tmp[0]; } bv->data[bv->data_len - 1] <<= (n % 8); bv->cur_bit -= n; } /*! Add given array to bitvec * \param[in,out] bv bit vector to work with * \param[in] array elements to be added * \param[in] array_len length of array * \param[in] dry_run indicates whether to return number of bits required * instead of adding anything to bv for real * \param[in] num_bits number of bits to consider in each element of array * \returns number of bits necessary to add array elements if dry_run is true, * 0 otherwise (only in this case bv is actually changed) * * N. B: no length checks are performed on bv - it's caller's job to ensure * enough space is available - for example by calling with dry_run = true first. * * Useful for common pattern in CSN.1 spec which looks like: * { 1 < XXX : bit (num_bits) > } ** 0 * which means repeat any times (between 0 and infinity), * start each repetition with 1, mark end of repetitions with 0 bit * see app. note in 3GPP TS 24.007 ยง B.2.1 Rule A2 */ unsigned int bitvec_add_array(struct bitvec *bv, const uint32_t *array, unsigned int array_len, bool dry_run, unsigned int num_bits) { unsigned i, bits = 1; /* account for stop bit */ for (i = 0; i < array_len; i++) { if (dry_run) { bits += (1 + num_bits); } else { bitvec_set_bit(bv, 1); bitvec_set_uint(bv, array[i], num_bits); } } if (dry_run) return bits; bitvec_set_bit(bv, 0); /* stop bit - end of the sequence */ return 0; } /*! @} */